Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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A Very Aggressive AI
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Tags: mod, Campaign
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65.944 KB
23 Mar, 2015 @ 9:30am
11 Jan, 2020 @ 7:21pm
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A Very Aggressive AI

Description
The screenshots above are from a very difficult campaign I played as Athens. I ultimately lost after quite the struggle for survival and dominance. Check out the details of this campaign here: http://forums.totalwar.com/showthread.php/143526-Any-Hope-Left

For those of you who has played my balanced "A More Aggressive AI", this is an alternae version that makes the AI much more aggressive.

THE AI RECEIVES NO BONUSES

What this mod does is change two things:

1) Makes the AI much more likely to declare war on you when they have unfriendly relations with you

2) Makes the AI attack you much more aggressively, making it much more difficult to gain territory

WHAT I PROMISE________________________________________

- A relentless AI that will give the player a challenge

- Mass invasions during mid- late game

- An AI that quickly builds strong empires that will test yours

If you want a more balanced AI, this mod is not for you. This mod is for people who want edge-of-your-seat strategic action. For those who want a balanced AI, you can try my other mod A More Aggressive AI. That mod just makes the AI less passive.

Thank you and please provide feedback! If you like this mod, please consider giving it a thumbs up!
279 Comments
abc 16 Jun @ 7:34pm 
i tried this mod with Z-ai and 41 unit mods, Ai never laid siege to any of my settlements even the ones that only had a garrison of 11 troops of mostly farmers and slingers. 150 turns in none of my settlements were ever attacked. i have atleast 6 ai mods active none of it hekps, the ai just straight up refuses to engage in land battles, naval, and sieges. its honestly so boring
callow98 20 Sep, 2024 @ 9:43am 
using this with the Z - AI Creates Massive Armies mod will give you the results you want. The issue with the Ai not being aggressive enough in vanillla is that CA didnt give the Ai a big enough budget for armies and also limited them to sometimes as little as 2, so the Ai dosent have enough armies to defend and attack so just sits and defends. This mod with the Z mod will cause the Ai to attack with as much as 6 stacks at a time with mass invasions and everything else you could imagine. Add the 41 unit army mod and youve got the game we were promised right there.
Diogene 14 May, 2024 @ 4:45am 
Hello, Is it compatible with "Grand Campaign on Updated Map 4 TPY" mod ?
B-loeber 9 Jun, 2023 @ 5:54pm 
could you please update?
wm.j.olson 7 Feb, 2023 @ 9:01am 
Is the mod dead or no longer working?
Iko 26 Nov, 2022 @ 10:09am 
26. November 2022. This mod does not work!
Ravashback 18 Oct, 2022 @ 12:10am 
Ai Can't suffer from starve ?
kristianmorey333 13 Oct, 2022 @ 11:33am 
Where do you change the values to make AI more likely to attack you on your terrain? In assembly kit?
Kagraman™ 10 Aug, 2022 @ 9:19pm 
This mod does not work. The AI literally never makes a move against me no matter how aggressive i am against them
neilios9999 4 Jul, 2022 @ 10:02am 
Right now, you really need to fix the issue where the AI refuse to declare war on you even when you intentionally trespass and actively raid as well as agent disruption on them. They never seem to fight back immediately and can sit still for millenia.
If you have plans for the future, I'd suggest creating event triggers for destined hostilities between factions so it led you down to a more historical warpath.