Space Engineers

Space Engineers

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[DX11] Earth VoxelMaterial
   
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Type: Mod
Mod category: Asteroid, Other
File Size
Posted
Updated
39.224 MB
28 Mar, 2015 @ 9:54pm
23 Oct, 2015 @ 7:10pm
8 Change Notes ( view )

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[DX11] Earth VoxelMaterial

Description
3 textures for approximating an Earth like surface appearance for asteroids.

EarthGrass_01 - Uses the stock grass textures in Space Engineers.
EarthSand_01 - original created from free online resources.
EarthWater_01 - original created from free online resources.

All 3 materials currently produce the following ores when mined:
EarthGrass_01 - Organic.
EarthSand_01 - Silicon ore.
EarthWater_01 - Ice ore.

Contains both DX9 and DX11 textures.

An example of an asteroid using these textures is here:
Earth Asteroid[forum.keenswh.com]


All items I have made for Space Engineers have been developed in my free time for the community.
PayPal donate[www.paypal.com]
52 Comments
Bilbo Baggins 14 Feb, 2019 @ 1:51pm 
What is it organic
Quarior 12 Jul, 2017 @ 6:07am 
You're right, the EarthSand_01 is purple :steamsad: . I try to fix, but the ng and cm file is correct because I save the other with the method. Maybe it is the de or ns there are problem (but I think you have already test) ? Also, I try for the far (because the same texture repeat in far away or close, is strange) but isn't work properly, the texture have show with the far3 color and if you have far away and look a planet covered with EarthWater by example, we can see a "border black" so strange.

Also, I test for add grass to EarthGrass_01 but don't show.... Also, I add Thumbnail files (same method for save _cm files) and a test planet (Earials).
I put a link for the test fix mod here [drive.google.com].
Have a nice day and good luck.
Screaming Angels  [author] 11 Jul, 2017 @ 11:10pm 
Sorry, the sand texture is broken.
I haven't been able to fix it, as I haven't been able to map from the original DX11 format to whatever Keen had done to it a few month ago.
Quarior 11 Jul, 2017 @ 8:03am 
Do you planned for update ? I want to use for my custom planets. So I test is work but your material don't have far texture. So do you planned ?
ttrevs 26 May, 2017 @ 7:25pm 
any way you could make it let us place desert planet ground?
Phantom 23 Oct, 2015 @ 8:57pm 
Great, thanks for the quick update.
Screaming Angels  [author] 23 Oct, 2015 @ 7:18pm 
Update: Have added the Grass texture back into this mod.
DX9 now appears to render correctly. I would guess that Keen fixed something with the hot fix patch.
Screaming Angels  [author] 23 Oct, 2015 @ 1:22am 
It looks like Keen have removed items related to the unreleased features of Planets, which includes the Grass texture.
And some of the appearance of the textures in DX9 has changed.
The Sand and Water appear fine in DX11 though.

I'll have to restore the grass textures to my mod, but that means deleting some of my older mods, as I don't have enough Steam cloud space to upload the textures.
Screaming Angels  [author] 22 Oct, 2015 @ 7:20pm 
Thanks Phantom329, I'll look into it.
Phantom 22 Oct, 2015 @ 6:12pm 
I think the current update broke the rendering for this mod... It now either shows up as all black or invisible