Insurgency

Insurgency

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Chateau_Redux
   
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Maps (co-op): Hunt
File Size
Posted
Updated
28.307 MB
1 Apr, 2015 @ 5:58pm
4 Mar, 2016 @ 10:56pm
10 Change Notes ( view )

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Chateau_Redux

Description
*Please Rate if you enjoyed it!*

'Your Mission is within the Chateau. Take out the Enemy, their resources, and their deadly store of Nerve Gas. There are no reinforcements in the area. It's just you, your squad, and a ♥♥♥♥ ton of hostiles!'

This is a Hunt Co-op map ideal for up to six players. Use stealth and cunning to take out the enemy forces, as you move through the environment. Watch out for Canisters of deadly nerve gas, as these will slowly eat away at your health if within their cloud's proximity. Be sneaky, watch your fire, and procede through the Chateau!

Contains:
-Custom Music/ Voice!
- A fourth cache which must be identified!
-Deadly Nerve Gas Canisters placed througout the map!
-A Tense Close-Quarters Environment!

Check out my new Hunt map, Skyscraper! It's a remake of a classic Rainbow Six map!: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=505775
14 Comments
xyz96 30 Jun, 2022 @ 1:44am 
still a classic!:steamthumbsup:
WaderTheGamer  [author] 4 Sep, 2015 @ 1:06pm 
I saw man, thanks for the input!
Arc 4 Sep, 2015 @ 1:05pm 
@WaderTheGamer take a look at your other map comment section :D
WaderTheGamer  [author] 4 Sep, 2015 @ 1:01pm 
Thanks for spotting those! And I originally had doors, but they had to be touch on open ones due to issues with AI not being able to open them otherwise.
Arc 4 Sep, 2015 @ 12:47pm 
Nice work so far, check my latest 3 Ins screenshots there are some minor issues. Also, personal request: could you make openable/closable doors ? because that would be awesome !
WaderTheGamer  [author] 4 Sep, 2015 @ 12:18am 
The map has been updated, check it out and tell me what you think of the new voice over!
WaderTheGamer  [author] 26 Apr, 2015 @ 7:59pm 
There are no spawns located in the underground. Perhaps he is within one of the side rooms?
Grunt 25 Apr, 2015 @ 3:25pm 
Nice map, but we often get it where there is 1 bot that just won't come out to play. Perhaps he spawns in the underground tunnel where we can't get?
WaderTheGamer  [author] 7 Apr, 2015 @ 5:10pm 
The doors used to be openable, but I was having issues with player + bot movement through them. Thus I removed working doors. The bathroom area was going to be the location of either an easter egg, or something of the kind. At the moment it is unused.
Mamba 7 Apr, 2015 @ 1:23pm 
Played thru it a couple times, worked okay. Cache location was random. File is much bigger with the nav as expected but bz compresses to about 84MB.
Are any doors supposed to open? The destructible grills in the chapel room leading to the bathroom was a dead end otherwise; didn't see the point of that.