Star Ruler 2

Star Ruler 2

Not enough ratings
United Federation
   
Award
Favorite
Favorited
Unfavorite
Content: Shipsets
Type: Mod
File Size
Posted
13.939 MB
14 Apr, 2015 @ 4:04am
14 Change Notes ( view )

Subscribe to download
United Federation

Description
Adds the base of a United Federation of Planets.

New Government Type: Federation.
New Flag: United Federation of Planets
New Shipset:Federation

Steamrunner Class Cruiser
Miranda Class Frigate
Wolf Class Frigate
Peregrine Attack Craft
Akira Class Carrier
Federation Starbase

More shiptypes will be added in the future, and the models will be periodically updated as I find the time. :)

Currently working to expand the fleet. :)
13 Comments
Owl 12 Aug, 2016 @ 2:09am 
The models seem a bit spazzy, A guy was working on a star trek mod but it flopped and he made his models freely available. They can be found here: http://www.moddb.com/mods/star-trek-reign-of-empires/addons/my-oldest-models

I think it could probably help with this mod
jeg623 22 Feb, 2016 @ 7:55pm 
are you going to update the models? I'm not feeling them. To... block and squarey.:steamhappy:
Lucidnonsense 7 May, 2015 @ 8:00pm 
any plans to update this to play nice with other mods?
bean  [author] 14 Apr, 2015 @ 4:01am 
fixed.
Dalo Lorn 14 Apr, 2015 @ 3:12am 
(Continued from previous comment)

The WarpDrive trait loads 'hyperdrive' designs. The 'hyperdrive' designs use the Hyperdrive subsystem, while you unlock the WarpDrive subsystem which, while it is a renamed Hyperdrive, will still be inadequate for the task. You must make your own 'warpdrive' designs or unlock the Hyperdrive subsystem in the WarpDrive trait.

I do not believe you need the "empire_effects::" prefix when calling AddInfluenceStake() in the Federation trait. And I'm pretty much done here. :P
Dalo Lorn 14 Apr, 2015 @ 3:09am 
Okay. Lots of compatibility issues that will make it difficult to run this alongside other mods:

You don't need to have images/empires/backgrounds at all, flags 1 through 19 can safely be deleted (also, it would be wiser if you used a less generic name for your Federation flag, like ioaeUFP.png or something, and images/empires/portraits should also go the way of the dinosaur.

As for Time Turner's graphics problems... This is a bit chuckle-worthy, and pretty cringe-worthy at the same time. I haven't looked into models.txt yet, but your shipset's materials.txt seems to insist on using "mods/UF/data/shipsets/Federation" instead of "data/shipsets/Federation". I'm actually amazed by the fact that it didn't break on YOUR end, but it's a big no-no for the Workshop.

There's a few more things you're doing wrong, and I'll explain in the next comment.
Dalo Lorn 13 Apr, 2015 @ 1:37pm 
Not sure why that should be the cause. I'll examine the files tomorrow morning if it's not solved by then.
bean  [author] 13 Apr, 2015 @ 1:17pm 
Umm.. Are you running any other mods? You may be overwriting something (though I don't know what.) I am unaware if this is an issue for anyone else.
Lucidnonsense 13 Apr, 2015 @ 10:33am 
These wont show up for me, the ships have no model
bean  [author] 12 Apr, 2015 @ 6:54am 
Thanks again. Added a starbase. :)