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I think it could probably help with this mod
The WarpDrive trait loads 'hyperdrive' designs. The 'hyperdrive' designs use the Hyperdrive subsystem, while you unlock the WarpDrive subsystem which, while it is a renamed Hyperdrive, will still be inadequate for the task. You must make your own 'warpdrive' designs or unlock the Hyperdrive subsystem in the WarpDrive trait.
I do not believe you need the "empire_effects::" prefix when calling AddInfluenceStake() in the Federation trait. And I'm pretty much done here. :P
You don't need to have images/empires/backgrounds at all, flags 1 through 19 can safely be deleted (also, it would be wiser if you used a less generic name for your Federation flag, like ioaeUFP.png or something, and images/empires/portraits should also go the way of the dinosaur.
As for Time Turner's graphics problems... This is a bit chuckle-worthy, and pretty cringe-worthy at the same time. I haven't looked into models.txt yet, but your shipset's materials.txt seems to insist on using "mods/UF/data/shipsets/Federation" instead of "data/shipsets/Federation". I'm actually amazed by the fact that it didn't break on YOUR end, but it's a big no-no for the Workshop.
There's a few more things you're doing wrong, and I'll explain in the next comment.
I suggest using GevronStation or VolkurStation until you manage to make your own station.
You need at least one support ship hull with no MaxSize, and at least one flagship hull with no MaxSize. Also, at least one support ship with a MinSize of 1 (you sort of have that in the Peregrine - I wonder if it'll work the way you seem to hope it will...), and at least one flagship hull with a MinSize of 16. (Speaking of which, flagships and station hulls should never have a MinSize under 16.)
If you do not follow ALL of these instructions, your shipset will either have an unfair advantage (size-1 flagships could act as incredibly cheap probes) or a crippling disadvantage (even in the early game, size 80 is QUICKLY exceeded by just about any player I can think of, and I see sizes up to and in excess of 1.5k in my games) compared to other shipsets.