Total War: ATTILA

Total War: ATTILA

34 ratings
Mazz's Reduced Unit Upkeep
   
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Tags: mod, Units
File Size
Posted
Updated
264.681 KB
4 May, 2015 @ 12:41pm
26 Feb, 2016 @ 12:08pm
6 Change Notes ( view )

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Mazz's Reduced Unit Upkeep

Description
------ (Feb 25) Updated for DLC 6 (Slavs) and all previous DLC ------

*** Latest version changed merc costs slightly, high tier mercs are now a tiny bit more expensive ***

Until CA sorts out the unit upgrading system and upkeep costs, I've made a mod that will reduce the upkeep of all available units. I did not use a set value or percentage reduction, instead staggering the costs by the unit's current upkeep.

This keeps cheap units roughly similar to what they are now, while drastically reducing the upkeep on some higher tier units. I choose this method mainly due to the fact that the game will force you into those higher tier units as you research technologies, and this can be devastating to an unprepared economy. I tried to alleviate that issue without destroying the early game income challenges, which are often the most interesting part of a campaign.

The changes are as follows:

Original upkeep range = New

120-155 = 115
156-180 = 130
181-235 = 145
236-335 = 160
336-385= 175
386-535 = 190
536-1199 = 225
Elephants + Onagers (1000+) = 255

Mercenaries are 40-60 more upkeep per unit then the normal unit across the board, using roughly the same system as above.

An example of this would be nordic skirmishers: the upkeep of this unit in the mod for a faction is 115 (before upkeep modifiers), as mercenaries their upkeep would be 155.

Works with all current unit DLC, but will not affect custom units.
28 Comments
FishDogFoodShack 23 Aug, 2021 @ 11:57am 
Sadly it does not.
DonVISIONe 4 Jan, 2021 @ 1:15pm 
hi, does this mod still work?
RAMMDRIAN 26 Feb, 2016 @ 11:21am 
can you update this mod to the last version? thanks for your help
chaosSDTAGW 14 Dec, 2015 @ 9:49pm 
you're awesome Mazz - keep up the good work!
Bacchus1453 13 Dec, 2015 @ 4:12pm 
Thanks for letting us know! :)
Mazz  [author] 13 Dec, 2015 @ 12:43pm 
Gotta redownload the game to update, probably will have to wait until tomorrow.
Bacchus1453 12 Dec, 2015 @ 8:04am 
update please?
The Bird™ 11 Dec, 2015 @ 5:10am 
update please :)
chaosSDTAGW 10 Dec, 2015 @ 9:57pm 
just a heads-up that post-Age of Charlemagne, this mod causes the game to fail to start. hope you have time to adjust whatever values are causing the problem, because this mod is awesome!
Interyet 2 Dec, 2015 @ 9:13am 
Or when I finish a turn.