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The choices are a cool concept. It brings a new idea to the modding community of Dying Light. Very nice map. Albeit hard to kill volatiles with few medkits and very little ammo lmao.
The alternative options aren't implemented in the engine and it's more like hacking the quest system.
I described it on my blog: {LINK REMOVED}http://thealchemyofgameplay.tk/2016/03/06/tunnel-dying-light-community-map-goes-official-dlc/
Hopefully it will become easy in community tools updates and we could make our own stuff :)