Dying Light

Dying Light

277 ratings
The Tunnel v2 - A horror story with choices.
   
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42.647 MB
12 May, 2015 @ 1:49am
1 Feb, 2016 @ 4:43pm
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The Tunnel v2 - A horror story with choices.

Description


The Tunnel is a single player survival horror story with multiple choices that player can make.
This map is a part of the DLC: Community Map 4-Pack :)





Making choices is defined by choosing Green or Red sphere.


Choice that is made is irreversible.

This is challenging quest only for hardcore players and not for rushers.











Popular Discussions View All (1)
2
10 Aug, 2017 @ 6:03am
A good start, but it needs some work.
The Greek Geek
71 Comments
SeeTonix 28 Jun, 2018 @ 4:24am 
Great map. :-)
Die Wundertüte 20 Jan, 2018 @ 1:11pm 
no co op map :(
Kuda 12 Jan, 2018 @ 2:00am 
can i play coop on this?
cyrotechnium 10 Aug, 2017 @ 5:55am 
Im so ignorant, didn't even bother to check if the flashlight was interactable or just a static prop -_-
cyrotechnium 10 Aug, 2017 @ 5:55am 
Haha nevermind, alt-tabbed back into the game, finally found the flashlight xD
cyrotechnium 10 Aug, 2017 @ 5:52am 
Nice map! So cool the NPCs even had dialogue. Can you make the map a little lighter though? The yellow glow sticks don't seem to emit a lot of light. Maybe there's a secret flashlight somewhere, using the UV flashlight to light up the dark is a pain in the a$$, lol.
The choices are a cool concept. It brings a new idea to the modding community of Dying Light. Very nice map. Albeit hard to kill volatiles with few medkits and very little ammo lmao.
L1QU1D4T0R_  [author] 20 Sep, 2016 @ 5:33am 
thealchemyofgameplay tk/2016/03/06/tunnel-dying-light-community-map-goes-official-dlc/
L1QU1D4T0R_  [author] 31 Aug, 2016 @ 5:46am 
Thanks for your opinion Wolf156!
The alternative options aren't implemented in the engine and it's more like hacking the quest system.
I described it on my blog: {LINK REMOVED}
Wolf156 28 Aug, 2016 @ 3:54pm 
Hello {VeTeR} I really like your map. Its design and story were pretty entertaining, I was only able to find a few minor bugs which a lot of people have already noticed. For example, grammer errors in dialog, and a volitile that is not interactable in the V2 group. It was strange, he would just stand there growling at the wall and I couldn't attack him. Other than a couple other aesthetics fixes, the map is working great. I'm actually starting up a new project myself and I was trying to figure how you scripted the decision making in the beginning. I'm very new to the language and engine and could really use your help. Thank you for your map and your time.
L1QU1D4T0R_  [author] 5 Feb, 2016 @ 3:30am 
Adding weapons and items is not that easy for now.
Hopefully it will become easy in community tools updates and we could make our own stuff :)