The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

28 ratings
Skymomod V13 encyclopedia
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
14.077 KB
13 May, 2015 @ 5:07am
13 May, 2015 @ 5:13am
2 Change Notes ( view )

Subscribe to download
Skymomod V13 encyclopedia

In 1 collection by macadamstreet
Macadamstreet's stuff
16 items
Description
!!!!!!!!! i cant explain why steam didnt let me update the original one, so i need create a new one.......
this is the updated version ( adding new balrog model ID) !!!!!!!!

whats that ?

a book ?

not a simple book. its a complete encyclopedia of skymomod v13.

Q : what can i do with this ?
A : its most used by modder and others peoples want try'n'test the skymomod monsters. this book allow you to know :
- the name of all skymomod monsters
- the ID spawn of each skymomod monsters
- the level of each skymomod monsters

you can now spawn some creatures and do mess around in skyrim or fight training, test the mod, create pictures, videos or whatever you can do with the creatures ^^

i have try to make the book as clean as possible, better to get a good book clean, than a good book messed up..

all the creatures are in sleepy alphabetical order, i mean ... i have put them in alphabetical order based on the first letter, and not on all the letter, you can found some thing like (for exempl) : draugr ACB, draugr ABC,draugr AZC etc...
just do this for peoples want to use spawn code without have to search for hours in console command for found the ID of the monster they want.


Q : can you add pictures in the book ?
A : yes, but i wont . why ? because the book is already big, with pictures of all monster, it gonna become absolutly crazy. dont worry, im sure you gonna easily found the monster you search ^^


Q : why add level ?
A : its always good to know that the creatures you gonna spawn have high chance to instakill you or not, dont you think ?

Q: how i can spawn a monster ?
A : simple , check book, found the code you want, open the consol command and type :

player.placeatme XXXXXXXX #

XX = monster ID
# = the number you want spawn

exempl (not real code, dont try it) :

player.placeatme 02574BA 30

this gonna spawn 30 bullvores around you (instakill incoming lol). again , its just an fake exempl, but you got the tips ^-



of course, its better to use it with skymomod V13 (not the V12, 'cause some monsters have been deleted on the V13). it not require skymomod to work, but its pretty useless without....


oh, important ..YOU CAN FOUND THE BOOK AT WHITERUN IN BELETHOR MARKET IN THE TABLE IN MIDDLE OF HIS STORE, YOU CANT MISS IT.

(book is player owner flagged, no risk to take bounty by taking it)
37 Comments
Simboker 26 Jan, 2020 @ 3:20am 
Could you make a simple text oder doc file with all the names/IDs listed please? That would be by far more convient for screenarchers :o
macadamstreet  [author] 16 Feb, 2019 @ 8:59am 
not my fault...
all ID are correct if you use your correct load order number in front.

open the console command and try a random one like "search bullvore", if it appear, it have his ID, just keep the 2 first letters (note them) and use them in the book to replace all the XX..
then you have the code.

if it not work, i have no idea wtf is wrong. as far as i know, dogtown1 didnt changed anything. and bethesda patch doesnt impact on the ID of mods stuff. (can only impact on load order)
macadamstreet  [author] 7 May, 2018 @ 8:38pm 
that i sadly cant answer :/ . its more a question that Dogtown1 can answer. i have no idea if its possible to delete/block a creature ingame.

also, this mod didnt add/delete or modify any creatures. it just list all the creatures ID soo you can spawn them if you want to test or look at them.
Jackoliman 7 May, 2018 @ 4:08am 
is the mumakill apart of this mod? if so is there any way i can remove it without deleting every other creature?
LordCaramelCoffee 3 May, 2018 @ 9:12am 
thx @macadamstreet
macadamstreet  [author] 2 May, 2018 @ 11:14pm 
@des122

sorry for late reply :/

no need to restart new game normally, it will spawn into the store . if it not, you can try via the console using "help skymomod" , it will give you the book name and ID
LordCaramelCoffee 30 Apr, 2018 @ 9:01am 
Do I have to start a new game to have the book or is there a ID for the book?
Rioneon 8 Jul, 2016 @ 2:01am 
where can i get the book
turkey bacon halal pasta 22 May, 2016 @ 12:15pm 
Thanks @macadamstreet
macadamstreet  [author] 22 May, 2016 @ 10:23am 
@flysniper4
i not create monsters, dogtown1 make them, i just make them spawn.
T pose is probably an skeleton problem, maybe running some tool like the FNIS tool can fix that.
i myself never have see this kind of bug with skymomod., but sometime with others mod. it was skeleton bug or bad loading bug.
i cant help alot with that :/
you can also try something : go in house (empty house if possible), spawn an monster, if it appear in T pose, just try go outside the house and come back inside and check. it normally should have normal pose. if it still have T pose, then the problem come from skymomod that maybe steam have bad downloaded