The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Ohcrapalypse
   
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File Size
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Updated
102.938 MB
26 May, 2015 @ 4:50pm
18 Sep, 2016 @ 11:26am
20 Change Notes ( view )

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Ohcrapalypse

Description
Over 2,000 mobs... 9 followers, 10 bosses, 3 merchants, 1 book, 1 basement. Zombies, maniacs and mutated creatures patrol everywhere; random encounters are likely... and dangerous.

* Made for vanilla
* Nothing fancy that will create mod conflicts
* Tested with 4 characters level 1-60 (moderately difficult, but faster leveling)
* In-game book is lore/RP-friendly


FAQ:

What is it?
Extra content for the original Skyrim--started as a zombie apocalypse mod in 2012, then evolved.

Where are all the NPCs?
The in-game book tells you where most things are located and adds the basement location to your map; book locations are listed in Workshop screenshots. It's hard to pick a direction without running into something.

What types of enemies are there?
Undead, tainted, corrupted, infected, contagious, mutated, spectral, mechanical and plenty of fun things like packs of reanimated burn victims. Face giant mutant beasts or even former allies turned foe. Most of them are insane; half of them don't get along (use that to your advantage). Bosses each have their own style. It's all about variety.

Will you add special items, skins or anything fancy?
Probably not. I don't want to add anything that might conflict with other mods.

Can the followers die?
They're set to Protected (only you can kill it), but not Essential (no one can kill it). Enemies shouldn't be able to kill them, just knock them down. Certain follower mods may override these settings, regardless of load order.

NPCs keep dying; how do I bring them back without a corpse?
Make your own mass rez commands or...
Get their 8-digit Ref ID (console Help gives you the Base ID, which will NOT work) here[www.uesp.net] and use a recycleactor console command (with quotes, replacing the zeros with the Ref ID): "00000000".recycleactor

Will you provide technical support?
This won't need any 99% of the time (it's so basic), but I always check the comments and fix reported issues before publishing an update. FYI, other mods (even old ones you're no longer loading) may have affected your saves. More technical mods may also require a specific load order. Check the Steam or Nexus forums for specific solutions; apps like Boss are also available.
133 Comments
ash i think 13 Jul, 2020 @ 6:46pm 
thank you sir
Rezzurekt  [author] 10 Jul, 2020 @ 12:32pm 
The in-game book tells you where most things are located. Book locations are shown in the last screenshot. :rose:
ash i think 4 Jul, 2020 @ 2:22am 
Is there a list of where/when we can fight the bosses?
Rezzurekt  [author] 7 Jun, 2020 @ 1:29pm 
Correct, Solstheim should be clear... assuming the undead can't use the boat. I've seen them go through doors, enter towns and travel quite a bit.
RetroOnyx_76o 7 Jun, 2020 @ 10:46am 
just to ask, no enemies will spawn in Solstheim, right?
crake 13 Mar, 2020 @ 1:04pm 
Found it Just need to look hareder you cood also type the name of the book.
Rezzurekt  [author] 12 Mar, 2020 @ 11:44pm 
The book locations are shown in the very last mod screenshot. :rose:
crake 12 Mar, 2020 @ 1:48pm 
Cant Find Tthe Book
crake 11 Mar, 2020 @ 2:10pm 
Bierbuik what mod was that?
theozian1 30 Aug, 2018 @ 7:26pm 
man i just reenabled this...iforgot how hecktic this mod was