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Dont know if its intended, but followers seem to be very VERY scared of them, they always run away, even the guys from companions ... wussy werewolves, bleh
I'm get way too many compared to the others. I get the occasional roaming dead, Spectral giant(which I noticed is very resistant to all damage except magic damage) and infected or cursed villagers or what have you.
My point is that risen dead spawn too often and too high quantities( for vanilla type play sets) I use mods that make my waepons and spells more powerful that most mods that augment spells and I also have Mods that add lightning storms and meteors from the sky. For me the quantities are not much of a problem to me. Other players might have trouble on high dificulties.
Just a suggesstion.
/shrug
no idea why that mod started crashing when it didnt before, anyway its gone, and this one is actually better, more encounters heh.
Not saying that this mod does this too, but judging from pictures ... now if there would be a lite version without the gargantuas you can see walking next riften from markath, id instal it
This mod is up there with Wyrmstooth and Apocalypse Magic in my 3 favorite Skyrim mods.
BTW, do risen dead respawn or is it possible to clear out all of them?
So thats why my arrows did nothing.
mirmulnir is the first dragon you fight, and Doom is agonizing at level 10. as in, took me 39 deaths before i got sick of him and used console commantds to deal 10000 times nowmal damage so that he would stop bugging me.