Cities: Skylines

Cities: Skylines

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Hello UI [Fixed 1.7]
   
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2.434 MB
27 May, 2015 @ 2:21pm
23 Jun, 2017 @ 11:12am
13 Change Notes ( view )

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Hello UI [Fixed 1.7]

Description
Disclaimer - I am not a designer and I have no UI/UX training.
Some of you will be thinking, it shows.
I didn't "design" this skin, I literally made it up as I went along.

Disclaimer 2 - I've only seen this skin display properly in the native resolution of my monitor - 1920 by 1080.
Whenever I change the aspect ratio or resolution most of the buttons look fuzzy.
The skin should work in all resolutions, it just won't look right.
I've tried a bunch of stuff to fix this with no luck, I figured I'd release this anyway rather than not at all.
If it does work for you at a different resolution, please let me know in the comments.

Supported DLC
  • After Dark
  • SnowFall
  • Natural Disasters
  • Mass Transit

Supported mods

If you want any particular mod adding let me know in the comments, be warned though, not all the buttons various mods add can be modified by Quartz

Collection of list below
  • Advanced Vehicle Options
  • Automatic Bulldoze v2
  • Better Bulldozer
  • Cinematic Camera Extended
  • City Vitals Watch
  • Extended Road Upgrade
  • Extra Landscaping Tools
  • Find it!
  • Fine Road Tool
  • Improved Public Transport 2
  • More Beautification
  • Move It!
  • Network Extensions 2
  • New Roads For Network Extension 2
  • Crossings
  • Prop & Tree Anarchy
  • Prop Line Tool
  • Ploppable RICO
  • Service Vehicle Selector 2
  • Terraform tool
  • TimeWarp Fix
  • Toggle traffic lights
  • Topographic Lines Toggle (set button text to nothing)
  • Traffic Lines Manager Reborn 6
  • Traffic Manager President Edition
  • Traffic Report Tool Updated
  • Zoning Toolset

some mods are supported without special code
(e.g. Network Skins, No pillars)

Known issues

Basically, you might have to reload the skin (Ctrl + Shift + S) a few times at various points.

Incompatible mods (game will run, but UI layout will break)
  • Extended Toolbar
  • Advanced Toolbar
  • Extended InfoPanel

Fuzzy icons
Some of the option buttons are fuzzy, I know, I have not been able to fix it.
Workaround: none

Buttons move when stuff unlocks
Some actions, like unlocking anything or opening a tool bar for the first time, cause parts of the UI to be reinitialised. This results in buttons missing, in the wrong place and/or using the default graphics.
Workaround: Reload the skin (Ctrl + Shift + S)

Every other reload offsets some elements
Once you have enough mods installed, reloading the skin causes some bits to move to the right.
Workaround: Reload the skin (Ctrl + Shift + S)

Items scroll in zigzag
A side effect of making the main tool strip 2 rows instead of 1, is that as you scroll items shuffle along in a zig zag pattern. I'm not sure if it always did that, would be nice if it didn't, but I've not found a fix for it yet.
Workaround: Scroll faster!

Flash of icons on one row, before switching to 2 rows
I'm not sure this used to happen either, but every time you select a different tool panel the items on it show on 1 row for a split second before rejigging onto 2 rows.
Workaround: none

Tabs in the info view panels can disappear
Sometimes reloading the skin multiple times will cause the tabs in the info view panels to disappear (Education, Health, Outside Connections, Road Maintenance, Leisure and Traffic Routes )
Workaround: Sometimes clicking different info view buttons and coming back to it will fix it, sometimes only restarting the game will fix it.

Mod known issues

Some mod buttons need reload to show
When you first load the game the buttons for some mods load in the wrong place, with the default graphics, or both. Some of the extra road options will be in the wrong place and the Move It! buttons will look like the default skin, reload the skin to see them updated.
Workaround: Reload the skin (Ctrl + Shift + S)

Time Warp
Couldn't move panels or change button, the button location is the best compromise.
Workaround: none

Rico
Couldn't adjust panel contents so it doesn't expand the full width.
Workaround: Use FindIt

IPT vehicle editor
Shows overlapped on first view.
Workaround: Click a different info view and click back

I once had an odd bug where moving the cursor over the Topographic Lines Toggle button would move it up and to the left, which meant I couldn't click it, I just ended up chasing it up the screen! Only happened once though.
71 Comments
hellodave  [author] 21 May, 2018 @ 6:51am 
Thanks for the report @typhant, I've stopped using Quartz because it tanks my fps these days, but I'll see about fixing that bug. Hoping to upgrade my PC soon so I might start using it again.

Apologies to anyone else who commented that I haven't replied to, I have kind of abandoned this as I'm not using it anymore. I'll see if I can find some time to look at the issues.
typhant 17 May, 2018 @ 8:09pm 
Thank you for the nice UI. It works great for me. :)

On Linux or other systems where filesystem case matters, there is a little bit of changing to make things work... the mod wants the files 'ToolbarBkg.png' and 'Escfocused.png', but in the actual mod they are named 'ToolBarBkg.png' and 'EscFocused.png'. If you go to your Steam folder and manually change the names to match the file that the mod is looking for when you load it with Quartz, then everything loads nicely.
Stars 25 Jan, 2018 @ 1:20am 
It will work, but not all mod icons are supported + it will drop your fps considerably with certain (refresh rate/shaders) settings. That said, if you are otherwise playing a largely unmodded game, Quartz (and this UI) will change the look and feel nicely : )
Dark_453 25 Jan, 2018 @ 12:03am 
Is this still a working mod, been looking for a UI mod. since the vanilla one is.. well Crap.
ol' rdtg 19 Aug, 2017 @ 8:33am 
Do you think the fuzzy icon stuff will be fixed? I'm going to give this a shot on my backup Cities (1.7) and see how it looks in 4K.. I am super interested in this as it looks very nice
Stars 18 Aug, 2017 @ 1:34am 
It's not broken, so nothing to fix.
ol' rdtg 17 Aug, 2017 @ 3:03am 
I really want to give this mod a try, but my monitor is a 4K TV, and the game looks terrible when played in 1080p. The lowest I can usually go is 1440p before everything looks terrible. I am going to watch this mod very carefully, once it's fixed it will be on my top mod list! :D
Stars 14 Jul, 2017 @ 1:32am 
The slider bars are my lifesaver for service handling... Also author clearly mentions it's meant to be played at 1080p as that's the only tested and known stable version. As for getting it to work: Try unsubbing and deleting both. then first subbing AND activating Quartz, exit game, sub to Hello UI and activate it, start a new game (not a scenario). Should work flawlessly for a first time setup.
Burningfeetman 14 Jul, 2017 @ 12:07am 
I can use either 1080p, or 1920 x 1200 on my larger monitor. I think at the time of trying out these mods, it was set at 1920 x 1200.

Regarding other active mods, I will disable eeeverything except "Hello UI [Fixed 1.7] and "Quartz (Sapphire) - Fixed 1.7

With only these two mods running, plus the stock Colossal Order mods, is there anything else that might prevent it from running? I think the last paid DLC I have is Afterdark, or might be Snowfall... I was pretty alarmed at how disjointed the game started becoming, especially with After Dark, those slider bars made zero sense... and most importantly the crappy UI was never given a facelift!

Hopefully a new UI will renew my interest in Cities:S, with your help, hopefully I can get it working. :steamflake:
Stars 13 Jul, 2017 @ 3:27pm 
1080x1920