Portal 2

Portal 2

246 ratings
Empire
   
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File Size
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Updated
103.828 MB
30 May, 2015 @ 9:12am
24 Jun, 2015 @ 10:20am
7 Change Notes ( view )

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Description
VERSION 1.1
(Please check the version notes for the changelog)

Custom pitish style for a 2 chambers map with increasing difficulty level.

Made for the P2LC Steam group challenge "Double Transport"

Please report any bugs encountered, thanks.

Apologies in advance if the music track becomes annoying or repetitive, pump down the volume :)

CREDITS
Skybox: "Blood sky by ro"[cs.gamebanana.com]

MUSIC
"My little Empire" by josepezdj[soundcloud.com]
"Universal Minds" by josepezdj[soundcloud.com]

THANKS Greykarel and Requiemsoul for beta testing the PTI version! <3

MAP's Discussion Thread on TWP[forums.thinkingwithportals.com]
97 Comments
Veckman 7 Sep, 2020 @ 6:17pm 
Another great map, thanks for making!

Video: https://www.youtube.com/watch?v=6jvfntf2PfE
hub 7 Feb, 2020 @ 9:56am 
:maglike:
jp 26 Mar, 2019 @ 10:24am 
Great map! What I like the most is the design which is magnifico! Realmente me gusta mucho :)
I love this work on the textures; it's really beautifull.

I'm in the same case than Bullfrog : the second part was more difficult because of that tricky move he discribed.
I also agree with Asd417 and Kiserian; in the sense of you don't need to include "tries and luck moves" in your maps, they are good enough without...

Also nice electric piano music, congrats!
One more thumb up! :)
bullfrog 20 Sep, 2018 @ 2:05am 
Great puzzle. Reading other peoples comments; funny, I did the first OK, it was the second one I needed to take a peep at the walkthrough; the bit where you use the light-bridge to flip the cube over onto the floor portal surface, I've seen the move before, but just didn't think of it.
jandlml 23 Mar, 2018 @ 10:51pm 
another excellent map. love the cubes,very pretty. needed one tiny hint towards the end of the first room .
jp92 11 Oct, 2017 @ 11:16am 
Great map. Design and logic.
zeo1337 5 Apr, 2017 @ 9:26am 
We all got stuck on the first puzzle, but i did do the second one by myself :D
asd417 30 Mar, 2017 @ 4:58am 
Using faithplate to throw the cube to myself or Using Light bridge to offset the cube from the button move made me dislike this map. Why does it have to include at least one of these annoying move with pretty high fail probability? The visuals and the music were so good so I'll give you thumbs up because I know how hard it is to create custom assets and to actually make it look good. I'm pretty sure it took you longer to make custom assets than to design the puzzle.
KAKTUS ‡SvK‡ 5 Dec, 2016 @ 12:36pm 
b e a u t i f u l l y •*¨*•♫♪♥•*¨*•♫♪♥•*¨*•♫♪♥•*¨*•♫♪♥
Kiserian 26 Aug, 2016 @ 9:05pm 
Dude, ur maps are very stunning visually. I find a bit dislikable the fact that you make too much use of... lucky mechanics (solutions that depend on few tries and luck rather than thinking skill, or making use of ninja moves -like the first part of the second puzzle-). Its something you used in other of ur maps, like aftermath or Schrödiger's Cat. IMO your maps would be a lot better without using that kind of mechanics, because actually you don't need them. For example, Aftermath's first puzzle is BRILLIANT, and does not make use of ninja moves nor chance physics. Still, excellent work bud, I hope to see more maps like this soon :D