Arma 3
25 ratings
[SP/Co-08] Call of Duty (ACE3)
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
254.977 KB
16 Jun, 2015 @ 3:52am
1 Change Note ( view )

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[SP/Co-08] Call of Duty (ACE3)

In 1 collection by SPhoenix
Echo 3 - ACE3 Coop Mission Pack
6 items
Description
***** WARNING *****

ACE3 has a known bug where you cannot disarm mines that you didn't place.
You will NOT be able to disarm the mines on the road.
Make sure to drive the M113 around them.

Feel like ACE3 is not for you? Play this mission without it: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=454941249

***** Summary *****

Despite our major successes in the past few days, we are still struggling to make it past Bagango. We fear it might be weeks before we can assault the main Russian base in Eponia.

We are trying to open up an additional route into Northern Sahrani through the Passo San Andreas, but the Russians have already seen this route as a potential weak point and have fortified it.
A squad was sent earlier but it met a very early demise because they have mined the road. This time we are sending you with a demolitions expert who will be able to make sure your M113 makes it through.

Once you make it up the pass, you are tasked with liberating a prisoner camp - a few brothers are there and we owe it to them to break them out.

***** About the mission *****

This infantry-centric mission will have you protect an APC up a hill in dense fog! This is a remake of a popular mission I made for Arma back in 2008: http://www.armaholic.com/page.php?id=2814

Fully SP-compatible.

***** Requirements *****

- All in Arma Terrain Pack: http://www.armaholic.com/page.php?id=26682
- RHS Russian Federation Forces: http://www.rhsmods.org/mod/1
- RHS US Armed Forces: http://www.rhsmods.org/mod/2
- ACE3: http://ace3mod.com/

Please message me for any bug report and/or feature request.
9 Comments
Stagwine 10 Mar, 2017 @ 1:34am 
Great work as always Sphoenix
Alwarren 9 Mar, 2017 @ 2:25pm 
At the end, when the infantry was dead, we went for the Crazy approach. I can't believe it worked. Hopefully we have it all on film :)
Maximum Josh 9 Mar, 2017 @ 2:21pm 
Excellent mission, great fun.
Varanon 9 Mar, 2017 @ 2:21pm 
Yay, finally made it in a Rambo move near the end! Was fun.
Variable 9 Mar, 2017 @ 2:20pm 
Great mission! I'd say the resistance is too strong for such a small team but we somehow made it :)
Hugh DePayne 1 Jul, 2015 @ 8:45am 
Nice mission.
R3vo 16 Jun, 2015 @ 12:15pm 
Oh I didn't know about the other verison, sorry about that.
SPhoenix  [author] 16 Jun, 2015 @ 12:10pm 
Do you mean to say, have the mission without any sort of revive? That is already the case in SP for the non-ACE3 version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=454941249
R3vo 16 Jun, 2015 @ 11:56am 
You've remove the review system now which is a step in the right direction, unfortunately does the ACE3 medic system also not work properly with AI. If mates get wounded you can't patch them up nor can a medic. I would suggest to make ACE3 optional.