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But i'll keep the old version around anyway in case someone (somehow) prefers it over the new one. Wonder if the final boss works well in online co-op, despite the many explosions, hm... Probably.
But i guess its something to consider if i ever get to fixing various issues (assuming updating maps works properly by now, as i heard it has some minor issues), if enough of them pile up.
For now i'd recommend always pushing them, even if they miss, atleast they wont hit other propane tanks like that. Maybe to nerf the Helicopter's speed gain a little though...
That, and some people might find the high death ratios a tad annoying... :P
Though at this rate i'm a tad too lazy to rework those, but atleast the ending was suitably epic. That thing took a crapload of triggers to put together, heh.