Medieval Engineers

Medieval Engineers

This item is incompatible with Medieval Engineers. Please see the instructions page for reasons why this item might not work within Medieval Engineers.
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ME_EnvironmentWaterMod
   
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Type: Mod
Mod category: block, modpack, other
File Size
Posted
Updated
23.886 MB
27 Jun, 2015 @ 2:43pm
30 May, 2016 @ 11:09am
6 Change Notes ( view )

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ME_EnvironmentWaterMod

Description
BE AWARE!

SINCE MEDIEVAL ENGINEERS IS PLANETARY, THIS MOD IS NO LONGER USEFULL/BROKEN !
I DON'T HAVE THE TIME RIGHT NOW TO FIND A SOLUTION TO FIX THIS!

BUT I WILL GIVE IT A TRY IN NOVEMBER 2016.
FIRST I NEED TO HAVE SOME TIME TO PLAY THIS AWESOME GAME ;-)



( PRE-PLANETARY DESCRIPTION )
----------------------------------------------------------------------------------------------------------------------
Looking for physic correct Water, swimming ? Sorry wrong Mod !

Best practice for testing :

After first loading the mod, use Save As (new name) to prevent troubles if you like to deactivate again !
I would create a new World to test it if you are new to this mod !

This Mod gives you a nice Watermesh. Press G and look into Water Environment tab.
There are two Versions of the the Mesh. One is for Islands and the other is for ''normal'' Landscapes.
I have made some stone cubes to add water into Castles.


Want to see what this Mod does ? Tribal Island


This is the Base ''Isle'' .If you want to make your own Map with it :
[picbin.org]

If you have done the mapping stuff, look into your Lvl's SANDBOX_0_0_.sbs and search for PR_WaterProb1
Change <PositionAndOrientation> to :
Position x="0" y="-16.5" z="0"
Forward x="0" y="-0" z="-1"
Up x="0" y="1" z="0"

Where Position Y is your Waterlevel, you have to set that depending on your Mapheight.

Tell me if you like it!
* This mod works best if you use the Island Version, because this way you still can dig without seeing water in your Caves
Popular Discussions View All (1)
2
10 Jul, 2015 @ 10:59am
Troubleshooting #Can't save without mod activated
Spelltree
50 Comments
SolidStone 5 Mar, 2019 @ 10:35pm 
rAnDoM dAB
~* BiZZ Keryear *~ 16 Mar, 2017 @ 10:45pm 
... Schade! ... Wasser ist was den Planeten in ME und SE noch fehlt.
Wenn du rausfindest wie man Wasser / Wassermechanik in ME einbaut sag den Entwicklern bescheid so das es vanilla wird ...
(ich, auf jedenfall, bin zu doof dazu)
Spelltree  [author] 13 Jul, 2016 @ 10:05am 
Ich gehe mal davon aus das du den mod einfach deaktiviert hast in der map ... mach das mit nem anderen mod und du hast das selbe ergebniss... Dieser Mod ist an Menschen gerichtet, die eine Map neu machen wollen. Andersrum kann man bei dem Namen auch von nem troll ausgehen...dann is eh egal ;-)
@Ratatosk
I like your screenshot, but '' planets '' will screw this up :-) . But I like it !
Ratatosk 29 Jun, 2016 @ 3:43pm 
Still digging the water mesh! Hopefully "planets" won't screw this up entirely...

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=713735352
Ratatosk 30 May, 2016 @ 12:49pm 
@Spelltree: You, sir, are a gentleman and a scholar! This is perfect. Even bigger than the large map, haha! Many many thanks indeed!
Spelltree  [author] 30 May, 2016 @ 11:47am 
@Ratatosk
Did a new Watermesh, and optimized pixel density for the large mesh.This one is about 16 times bigger than the old, but as i said before i scaled it down to have a point to deletet it with ''E''.

I can scale it up now (make it larger) without beeing to unhappy with it. But i like the size right now, so hopefully the size fits your needs ;-)
Ratatosk 29 May, 2016 @ 3:16pm 
@Spelltree: I was wondering, how did you actually create the water mesh? I'm going insane trying to create one myself, just can't get it to work. :-) Created a plane in Blender, textured it etc., exported FBX. Maybe I'm using the wrong XML file when compiling the MWM...The game keeps crashing the moment I try to build the mesh. Argh!
Anyway, I'm trying to do this because I would like to flood a large map, dimensions 2024x2024 I think. You wouldn't happen to have such a large mesh lying around eh? :-)
By the way, the reflecting textures are really fantastic!
Dragon Fire 813 22 May, 2016 @ 8:53am 
Ok thank you, love the mod.
Spelltree  [author] 22 May, 2016 @ 4:15am 
The Blocks with water in it are shown in Survival, The Waterplanes not. Blocks with Water are destroyable like any other block. But they don't have those build stages and i think a recept for survival is missing. So Survival is more WIP and does not have to work at all atm.

I don't own SE and Planets are not yet out for ME so... This would of course be possible for Planets...a LOD System for the Mesh should be done in that case ...
SE could have transparency too ;-)
Dragon Fire 813 21 May, 2016 @ 6:45pm 
Can I use the water blocks in survival? Also, would it be possible to do this for SE, you know, like for planets?