Broforce

Broforce

280 ratings
FATED GLORY <<beta>>
   
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Difficulty: Normal
Gameplay: Standard
Tags: Campaign
File Size
Posted
366.205 KB
30 Jun, 2015 @ 6:52am
1 Change Note ( view )

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FATED GLORY <<beta>>

In 1 collection by mostlyspoons19
Broforce Custom Campaign Collection by mostlyspoons19
16 items
Description
In this campaign, you choose your path to glory. You can start out by going left(tough difficulty) or right (brutal difficulty) After that you gotta go back the other way to complete the other mission, as night is falling. Have fun, bro, and try noit to get captured by the enemy!!! (please note: WORK IN PROGRESS)
15 Comments
Forâneo 13 Feb, 2018 @ 4:29pm 
Simply amazing. Didn't know you could do these sort of things with the editor.
ViRuS 2025 15 Aug, 2016 @ 4:26pm 
Awesome campaign, really worth playing.
Menon 3 Jul, 2015 @ 2:57pm 
Best Broforce level I've played yet. I loved having to watch my step all the time. Perfect difficulty and incredible level design.

Looking forward to more levels by you!
Blackwool 3 Jul, 2015 @ 5:24am 
OMG very nice lvl GG !
mostlyspoons19  [author] 2 Jul, 2015 @ 5:27am 
thankyou!! im an old school gamer so the 80s/90s comments are very appreciated
Iggy Nai Jiggah 1 Jul, 2015 @ 5:27am 
that moment when u slow motion fall and escape the saw is just 11/10 IGN
srsly this is 1 of the best broforce levels
skyemc85 30 Jun, 2015 @ 2:53pm 
Awesome set of levels! I really enjoyed this a lot.

Design wise, like Moriarty said, it felt very 80s/90s. I think the creative ways in which you hid the bros played a part in this.

One that stood out was one of the bros trapped underground. I had to get the attention of the rocket mook above me and then have his rocket chase me to the spot just above the bro, allowing me to reach him.
mostlyspoons19  [author] 30 Jun, 2015 @ 8:51am 
thanks man!! i didnt mean to be so misleading in the description lol
Rettungsschwimmer 30 Jun, 2015 @ 8:50am 
Well,I just thought about the whole description of "you have to play it two times to see all the levels",but there wasn't too much missing out on if you chose one objective over the other. Anyway,it was a well made and extensive campaign,fun to play.
mostlyspoons19  [author] 30 Jun, 2015 @ 8:41am 
PuMPA i guess it was intentional, but i thought the night time effect changed the feeling of the levels and i didnt want to make it too hard to where not many people would complete it. i had thought about making them unique from the daytime versions though.

anyways thanks for the feedback