Space Engineers

Space Engineers

47 ratings
Slyke's Supercapital Class Utilities
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
14.359 MB
2 Aug, 2015 @ 10:33pm
22 Oct, 2018 @ 5:30pm
21 Change Notes ( view )

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Slyke's Supercapital Class Utilities

Description
This pack contains a 5x5x5, 25x5x5, 5x25x25, and 25x25x25 of Reactors, Gyroscopes, and Containers Each.
Additionally adds a 5x5x24 and 5x5x4 Refineries and Assemblers, with three 5x5x1 upgrade modules for them.
Now contains 1x5x5 and 5x5x5 thrusters

Note: The 25x25x25 Reactor is slightly underpowered to to an upper engine limitation on power generation.

Blocks can be found easily by searching 'Sly'
These blocks are survival ready, with construction stages and LOD models.
Costs and outputs are directly scaled from vanilla blocks. They are designed to be low-lag and are low-polygon. Due to engine limitations, the Gyroscopes and the 25³ Container use a custom compressed components and are weaker to damage than might be expected.

These are not textured in DX9, though the blocks themselves will still function in DX9.

Please report any bugs so I can fix them.

The next planned feature is Batteries and jump drives(probably)

Updated Oct. 22, 2018: I fixed the assemblers, maybe? Someone from the comments told me to add a line.
Updated Jan 2, 2017: Beta update, fixed LODs
Updated Apr. 11, 2016: Fixed 125xplate
Updated Apr. 5, 2016: Added Category, on request
Updated Aug. 27, 2015: Added 6 blocks and fixed gyroscopes
Updated Aug. 31, 2015: Added Assembler, Refinery, Upgrades and fixed gyroscopes
Updated Sep. 2, 2015: Added component to blueprints and fixed gyroscopes
Updated Sep. 4, 2015: Fixed Storage space(sorry if this truncates things) and fixed gyroscopes
Updated Sep. 22, 2015: Fixed Reactor Construction Stage 3 Rendering, reduced file size
Updated Sep. 26, 2015: Fixed extreme shininess, added more components to fix 25³ Container
Updated Oct. 12, 2015: Added 5x5x25 Assemblers/refineries
Updated Oct. 16, 2015: Added Thrusters
69 Comments
MaxStone 6 Nov, 2024 @ 11:14pm 
So, a few issues on an otherwise awesome mod idea.

Blocks cant be bigger than 5 blocks in all directions (such as the 25x25x25 reactor), increase the speed of the assemblers (and maybe refineries), and add access ports to the conveyer port spots (so you can access the slyke storage by clicking on the conveyer port), and you have a winning mod in my book.

I mean, its already really good. And i LOVE the boxy shape of everything!
XXAWESOMEENGINEER88XX 17 Feb, 2021 @ 3:10pm 
you need a 2x2x2 and a 4x4x4 armor light and heavy
Arxon 30 Jan, 2021 @ 10:58pm 
Hello, this is a very cool mod. But what I like most about it are containers. Is it possible to separate them from the rest of the packaging?
DeAnti 19 Jun, 2019 @ 2:58pm 
lol yea blocks still look great 👍 I love this mod one of my all time favs n super underrated along with the block optimizer mod you can build Huge ships and station and have great performance so thanks for maintaining this one
Fred the Destroyer  [author] 19 Jun, 2019 @ 8:45am 
It's mostly the functional stuff that would break - make sure the reactors are running, the assemblers work, etc. Ingreds tend to be stable.
Oh, and I'm like 95% sure one of the textures is broken but nobody notices because it still looks good.
DeAnti 19 Jun, 2019 @ 7:41am 
It does I use it for a lot of Star Wars ships but I haven’t filled check to make sure it’s all good on survival
Fred the Destroyer  [author] 18 Jun, 2019 @ 8:55am 
It might? It's been a long time since I played.
Feralcus 17 Jun, 2019 @ 11:47pm 
Does this mod still work / Any chance of updating? 'Cause it really is a great idea for absurdly huge ships or laggy AF worlds...
DeAnti 22 Oct, 2018 @ 10:16pm 
awesome thank you
Fred the Destroyer  [author] 22 Oct, 2018 @ 5:32pm 
Did... did that work?