Arma 3
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[SP/MP Co13] Darkhorse
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
태그: Tag Review
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2015년 8월 13일 오전 10시 07분
2015년 8월 13일 오전 10시 18분
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[SP/MP Co13] Darkhorse

Asssquaredin님의 1 모음집
U.S. Operations on the island of Sahrani
아이템 7개
설명
Russian Forces are feeling the pressure and have begun to fall back to their strongholds in the Northwest region of Sahrani. In doing so, they have left behind a small garrisoned FOB standing in the way forward of US Forces. Your mission is to destroy this garrison. Keep in mind, a surrounded enemy has nothing left to lose...

Pretty straight forward assualt mission. Somewhat challenging, I think. Singleplayer and Multiplayer (1-13 Co-op). Revive Script. A few mods used.

Any feedback, good or bad, is appreciated.

Mods Used:
All in Arma Terrain Pack (AiA TP):
http://www.armaholic.com/page.php?id=26682
ASDG Joint Rails (0.16):
http://www.armaholic.com/page.php?id=23242
Community Base addons A3:
http://www.armaholic.com/page.php?id=18767
FHQ Accessories pack (1.6):
http://www.armaholic.com/page.php?id=20393&highlight=FHQ%2BACCESSORIES
MRT Accessory Functions (1.20):
http://www.armaholic.com/page.php?id=26426
RHS: Armed Forces Of The Russian Federation (0.3.8):
http://www.armaholic.com/page.php?id=27150
RHS: United States Armed Forces (0.3.8):
http://www.armaholic.com/page.php?id=27149

A3 Wounding System
by
[TcB]-Psycho-
댓글 23
Evans 2015년 10월 1일 오전 9시 25분 
Would love to play this again!
Asssquaredin  [작성자] 2015년 9월 29일 오전 7시 16분 
I haven't had a chance to look into the scripting yet, Might want to hold off.
Variable 2015년 9월 29일 오전 12시 25분 
Thanks a lot Assquaredin! Re-uploading to the CiA coop server.
Asssquaredin  [작성자] 2015년 9월 28일 오전 9시 00분 
Then I'll re-upload it with all of the fixes.
Asssquaredin  [작성자] 2015년 9월 28일 오전 8시 59분 
Added Fatigue. Used the fix for Psycho Wounding. Removed Respawn. I'll test the mission later to see what's up the scripting.
Asssquaredin  [작성자] 2015년 9월 27일 오후 1시 42분 
Glad you guys are enjoying it. As for the mortar script, I was pretty new to using the script and I thought it was working. I can go back and test the mission and see what's up.
Asssquaredin  [작성자] 2015년 9월 27일 오후 1시 41분 
I've only ever played this mission in singleplayer so maybe the respan isn't available because I haven't seen it. as for teh stamina, I can put up one without if people want it. Just when I'm playing by myself, I don't like to spend to much time running and stopping all the time.
Lefty 2015년 9월 27일 오후 1시 39분 
Nice Mission with a variety of objectives.
Phantom Six 2015년 9월 27일 오후 1시 38분 
Nice mission, but the infinite stamina should be set to optional instead since it encourages people to be able to equip extremely ridiculous loadouts and sprint infinitely. It would be better without the infinite stamina and respawn. Psychorevive + respawn is too overkill. Respawn isn't necessary in this mission.
Variable 2015년 9월 27일 오후 1시 38분 
Nice mission! Good infantry action. I suppose you didn't intend it to use respawn? Psycho is in, that makes me think you didn't want it to be with instant resapwn, by the way, it still uses the old version of Psycho revive. In any case, thanks for the mission and I look forward to play more of yours!