Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Historically Inaccurate Carthage Reskin
   
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Tags: mod, Graphical
File Size
Posted
Updated
9.705 MB
14 Aug, 2015 @ 6:28am
24 Mar, 2018 @ 3:31am
9 Change Notes ( view )

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Historically Inaccurate Carthage Reskin

In 1 collection by Jack
Historically Inaccurate Reskins
8 items
Description
Changelog

Historically inaccurate reskin. This is a reskin of all Carthaginian units, and it applies to all factions using them. All of the changes are visual differences only; no new units or changes to their stats. Most units improve in armour quality as they increase in rank, e.g. Late Carthaginian Hoplites look tougher and more experienced than Citizen Militia.

Like my mod, but hate the trousers? Try this.


Visual Changes:

All Units
  • Added boots and trousers (Includes Generals)
  • Larger variety in tunics and their colours
  • Heavier units have arm armour
  • Accessories added to units where it they can fit
  • Specific helmet sets are now linked to certain unit chains
  • Beard length correlates with unit quality
  • Added African skin for more diversity
  • Artillery crew have toolkit


Compatibility

Tested with: Patch 19

As with all of my current and upcoming reskin projects, it only uses vanilla or new assets to maintain a small size and compatibility. Therefore, it will work with everything except those which edit the variantmeshdefinition files for these units. In the case of a conflict, the last one loaded with override the previous changes.


Postscript

Problems or requests? Leave me a comment.

To reiterate the opening line: it doesn't prescribe to any notions of historical accuracy. So beware, there is none of that to be found here.
17 Comments
TallestDavid 19 Aug, 2018 @ 6:26am 
I love how units with pants, have pants now.
Malanthor 25 Feb, 2016 @ 7:29am 
Very nice mod. I can live with the pants, make the factions stand out more from the rest of the skirt wearing people. :D
Seems you missed the mercenary noble figthers though, they seem kinda lackluster compared to the rest. :)
Despraid]2D[ 13 Sep, 2015 @ 9:37am 
Ok I give it up with changing the armour. I tried the full day with the assembly kit but after TWeak.AssemblyKit I didnt know how to bring it to BOB to install it, thats seems impossible for me and there is no tutorial which can explain it.

But at least I was able to change the colours thats also a success.

So thanks for your help and have a nice day :)
Jack  [author] 13 Sep, 2015 @ 5:05am 
The land_units_tables is for unit stats, not their appearances. You have to edit the variantmeshdefinitions, which you can get by extracting the pack files with that data in. Probably the models_rome2.pack, under variantmeshes\variantmeshdefintions. All of the Carthage units have the car_ prefix.
Despraid]2D[ 13 Sep, 2015 @ 5:00am 
Thanks therefore faction_uniform_colours_tables worked perfectly :)

Is it also possible with pack file manager ( I tried land_units_tables to change it there but it didnt work) to give a unit an already existing armour like in my example or do I have to use a different tool?
Jack  [author] 12 Sep, 2015 @ 11:34am 
If you want to change the entire faction to a single colour scheme, try using the faction_uniform_colours_tables in the data_rome2.pack file. There, you can change Carthage (under rom_carthage) to use whatever colours you like. To change individual units, you need to add them to the unit_variants_colours_tables, along with your colours. That will override faction colours, as you can see with the Carthaginian Sacred Band.

If you want to change the armour for a specific unit, you can either install Rome II editing tools using Steam, which come with a variant editor, or you can edit the variantmeshdefinition files and manually swap out the parts. (But that takes more work).
Despraid]2D[ 12 Sep, 2015 @ 8:40am 
Sorry its me again...
I startet with pack file manager and it worked with the video which you gave me the link for :)
But now I have 2 short questions:
1. Where do I find the unit Carthaginian Hoplites in uni_variants_colours_tables there is every unit except Carthaginian Hoplites and Libyan Hoplites (the late version is there)?
2. Where can I change the armor from the Libyan Infantry? For example to the armor from the Carthaginian Hoplites (its the same with helmets and shields?)?

I would be really grateful for an answer and of course I will delete this post so I dont spam your mod here ;)
Jack  [author] 11 Sep, 2015 @ 4:18pm 
No problem; good luck :)
Despraid]2D[ 11 Sep, 2015 @ 3:06pm 
Thanks for your fast answer :)
Jack  [author] 11 Sep, 2015 @ 11:25am 
Hopefully, this will help: https://www.youtube.com/watch?v=ENzyLsYqijw

It's just a youtube tutorial on how to customise unit/faction colours. They also provide a link to the program used to edit those things. :) It would probably only take 5 minutes, assuming nothing goes horribly wrong!