Garry's Mod

Garry's Mod

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rp_alaskanbunker
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
11.125 MB
7 Sep, 2015 @ 5:34am
11 Sep, 2015 @ 9:40pm
4 Change Notes ( view )

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rp_alaskanbunker

Description
-===========================================-
THIS IS THE DARKRP OPTIMIZED VERSION!
IF YOU WANT THE OLD ORIGINAL,
CLICK HERE TO DOWNLOAD IT!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=513311884
-===========================================-

=====++ CODE FOR KEYPAD: 1 3 4 6 ++=====
^ ^ ^ ^

==============================================
IF YOU LIKE THE MAP AND WOULD LIKE TO SEE MORE,
PLEASE JOIN OUR STEAM GROUP, BLUE CLUSTER GAMING!
WE HOST AWESOME GARRY'S MOD SERVERS LIKE
SANDBOX, DARKRP, HL2RP, DEATHRUN AND TTT!

https://steamhost.cn/steamcommunity_com/groups/bluecluster

THANKS FOR JOINING!
==============================================

This new version of the map includes:
- More Houses
- Optimized for DarkRP (Took out flooding the base and took out NPCs)
- Quieter Soundscapes
- No longer requires rp_subtransit to be installed

And it will be updated more frequently!

-= HOW TO BLOW UP THE REACTOR =-
You must follow these steps EXACTLY or you will have to reset the map!
1. Take the battery from inside the vending machine down to the main vault. DO NOT insert it yet.
2. Take the power connector from inside the maintenence room down to the tracks just outside the reactor.
3. Go to the part with the two blue pumps. Press the green button on the left of the room.
4. Open the plug box. Plug the lead from the connector into the empty socket.
5. Run to the lift before it closes.
6. Descend to the reactor.
7. Enter the combination 1346. The buttons from left to right are 123456.
8. The doors should open. If they haven't, reset the map and try the steps again.
9. You should get a message "Code Accepted." If you haven't, reset the map and try again.
10. Go back up to the main vault area. Insert the battery into the holder.
11. Go to the bottom of the maintenence ladder. Press the button in the sump pump room.
12. Go back to the reactor. Go to the console and press the button.
13. If nothing happens, reset and try again.
14. If the core shrinks and the rings start spinning, congragulations! You've stopped the dark energy flare!


My second Garry's Mod map released to the public.

This map uses content from, in order of heaviness:
-Half-Life 2 (Medium)
-Half-Life 2 Episode One (Light)
-Counter-Strike: Source (Light)

All content marked with "Light" is NOT required for the map to function properly. Content marked with "Medium" will cause medium texture unstableness, and missing content marked with "Heavy" will make the map unplayable.

NO CONTENT WILL BE INCLUDED FROM ANY OF THESE GAMES IN THE ADDON. You must mount the games in Garry's Mod for the content to become available.

Code for vault keypad is: 1346

Includes:
-Large underground vault area with cafeteria, lab, teleportation room, inwards opening vault door, and more!
-Ability to flood the vault by exploding the water pipe in the pump room
-Reactor from rp_subtransit easter egg!
-Snowy outside
-Fully soundscaped
-Fully noded for NPCs
-Outside buttons have wire support to lock and unlock buttons (incomplete)

Known bugs:
- Plug for reactor does not align
- No ladders to climb out of Subtransit area

To-Do List:
-Add a bunk area for the Resistance to sleep in?
-Add more wire support

COPYRIGHT:
You may NOT decompile the map. In addition, NO reuploads of the addon are permitted to be distributed on the Steam Workshop. Using this map on a roleplay or sandbox server is strongly discouraged; if you are going to do this please at least tell me before using it.

Map by CitadelCore - Subtransit area by BlackPhoenix (modified by CitadelCore)
Popular Discussions View All (4)
4
9 Sep, 2015 @ 3:46am
PINNED: Suggestions
Vertex
0
9 Sep, 2015 @ 4:48am
PINNED: Bug Reports
Vertex
0
10 Sep, 2015 @ 5:22am
Lore
Vertex
24 Comments
Agartha 7 Sep, 2024 @ 1:15am 
hum...sir where is the shelf for storing batteries?
Alex 21 Feb, 2016 @ 11:59am 
I"m still missing textures i have all those games and have them all enabled.
Vertex  [author] 2 Oct, 2015 @ 3:13pm 
It's still in the singleplayer version, but it had to be taken out due to leaks.
joe 2 Oct, 2015 @ 12:17pm 
is there anyway to get the flooding version back? I liked the flooding of the bunker
Vertex  [author] 24 Sep, 2015 @ 6:17pm 
You have to carry both the plug AND the box together. This is where a friend comes in handy getting down the ladder.

The elevator door is a real glitch, which will be fixed in the next update.

What do you mean by "flood the pump thing?"

And there should be a sound playing when you turn on the pumps. Make sure you have all Episodes mounted.
Pink Switch 24 Sep, 2015 @ 5:42pm 
Turns out, I found it out, though I have a few problems, One: carrying the plug from that one room all the way to the auxillary thing is baloney, it glitches out and flys around tryign to go back to the room, it's too far away. Second, I couldn't actually open the door where it needed to go, i opened another one and it flew in there. Third, how do I flood the pump thing? Finally, make some indication the pump valve worked. Thanks in advance.
Vertex  [author] 24 Sep, 2015 @ 5:38pm 
Maintenence room is the room at the back of the vault, just to the right of the lab area. It's where the adjoining room connects with the generator and the ladder down.

Reactor code is *still* bugged. I'll have to fix it in the next update.
Pink Switch 24 Sep, 2015 @ 3:53pm 
The 1346 code doesn't work, except on the keypad to the vault. Also room labels would be nice for the instructions sicne I don't know what this "maintence" room is or where the plug goes and I'm just confused.
Prisinor108 19 Sep, 2015 @ 6:38am 
Nevermind
Prisinor108 19 Sep, 2015 @ 6:37am 
How do you open the door. The keypad wont work