Garry's Mod

Garry's Mod

rp_alaskanbunker
24 Comments
Agartha 7 Sep, 2024 @ 1:15am 
hum...sir where is the shelf for storing batteries?
Alex 21 Feb, 2016 @ 11:59am 
I"m still missing textures i have all those games and have them all enabled.
Vertex  [author] 2 Oct, 2015 @ 3:13pm 
It's still in the singleplayer version, but it had to be taken out due to leaks.
joe 2 Oct, 2015 @ 12:17pm 
is there anyway to get the flooding version back? I liked the flooding of the bunker
Vertex  [author] 24 Sep, 2015 @ 6:17pm 
You have to carry both the plug AND the box together. This is where a friend comes in handy getting down the ladder.

The elevator door is a real glitch, which will be fixed in the next update.

What do you mean by "flood the pump thing?"

And there should be a sound playing when you turn on the pumps. Make sure you have all Episodes mounted.
Pink Switch 24 Sep, 2015 @ 5:42pm 
Turns out, I found it out, though I have a few problems, One: carrying the plug from that one room all the way to the auxillary thing is baloney, it glitches out and flys around tryign to go back to the room, it's too far away. Second, I couldn't actually open the door where it needed to go, i opened another one and it flew in there. Third, how do I flood the pump thing? Finally, make some indication the pump valve worked. Thanks in advance.
Vertex  [author] 24 Sep, 2015 @ 5:38pm 
Maintenence room is the room at the back of the vault, just to the right of the lab area. It's where the adjoining room connects with the generator and the ladder down.

Reactor code is *still* bugged. I'll have to fix it in the next update.
Pink Switch 24 Sep, 2015 @ 3:53pm 
The 1346 code doesn't work, except on the keypad to the vault. Also room labels would be nice for the instructions sicne I don't know what this "maintence" room is or where the plug goes and I'm just confused.
Prisinor108 19 Sep, 2015 @ 6:38am 
Nevermind
Prisinor108 19 Sep, 2015 @ 6:37am 
How do you open the door. The keypad wont work
Vertex  [author] 15 Sep, 2015 @ 12:37am 
Unfortunately in-game the snow is bugged. This will be fixed in a future update also allowing you to change the weather.
Kobuk 14 Sep, 2015 @ 11:37pm 
This is one of the first Alaskan maps I have seen. It reminds me of how some of the places here would look in a HL2 type universe. Can't wait to see more on this map, and on other projects!
Vertex  [author] 12 Sep, 2015 @ 7:02pm 
The console is the one on the right when you get behind the doors.

The yellow override button is a CODE ENTRY panel. The little buttons below the override button are numbered 1 to 6. The code is 1346.
⦓ Jaies ⦔ 12 Sep, 2015 @ 6:59pm 
What? The directions don't help at all, nothing works even when we did it step by step, what console? we went down an elevator which opens up by pressing the genrator on green button, then down there there is just a yellow override button. It's almost as if the directions are completely out of order!? Plugging the plug into that plug box by the rails does not open the doors, the generator does, the plug does nothing!? IM SO CONFUSED!? THE BATTERY WHEN WE TOOK IT UP JUST SAID "well see about that" WHAT IS THE BS. I swear...
Vertex  [author] 11 Sep, 2015 @ 3:04pm 
It's okay. Everyone has their own opinions.

P.S: For now, to explode the reactor, type "ent_fire overridepower enable" in the console, and then press E on the console on the left.
John Oakman 11 Sep, 2015 @ 10:25am 
Except the reactor room which is pretty cool.
John Oakman 11 Sep, 2015 @ 10:24am 
Sorry if I say that but actually, this is the ugliest map I've ever seen in my life.
33 Years 11 Sep, 2015 @ 12:19am 
k
Vertex  [author] 10 Sep, 2015 @ 2:52pm 
Was buggy, had to remove it. I'll re-add it in a later version.
33 Years 10 Sep, 2015 @ 6:25am 
theres no snow??? y?
Ambahtawōdanas 9 Sep, 2015 @ 2:12am 
Thanks,mate and its a perfect map how i said.
Vertex  [author] 8 Sep, 2015 @ 7:23pm 
Done! A developer always delivers. ;)
Vertex  [author] 8 Sep, 2015 @ 5:10am 
Will do, that's one of the main things on my to-do list. The entity limit is getting a bit high though.
Ambahtawōdanas 8 Sep, 2015 @ 4:20am 
Add more AI Nodes.
That would be a prefect map if you add info_nodes in the entire map.