Company of Heroes 2

Company of Heroes 2

130 ratings
Povrly_Siege [4v4, 736x736]
   
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Item Type: map
Maps: 4v4
Tags: MP
File Size
Posted
15.202 MB
19 Sep, 2015 @ 11:47am
1 Change Note ( view )

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Povrly_Siege [4v4, 736x736]

Description
Map by Billy O'Fisherman.
25 Comments
Royal 25 Jan, 2016 @ 9:17am 
As Comnenus says, AI just stays in their base. And this is four months later. But, the map itself is great, and I would love to play it if it get fixed.
Hreodbeorht 29 Sep, 2015 @ 11:47am 
hi again, so I tried it a second time to see if it was just a one of but unfortunatly the same thing happened again. The enemy AI (expert) just stayed in their base with a small army whilst my ally AI (standard) built 2 squads of pioneers, captured a point then stopped and did nothing. Not sure whats happening.
sharbeck 26 Sep, 2015 @ 8:01pm 
Great idea for a map, very well done. Only 2 problems:
1) too many places where vehicles and infantry get stuck.
2) too many resource points. I have more fuel than i could ever use
Steven Roberts 26 Sep, 2015 @ 4:29pm 
This seems super cool, I think it's really worth a try
nadphiltrist3 26 Sep, 2015 @ 6:22am 
could you make the pop cap 200 it gets tight on that island .apart from that .it has a great feel with the fog. there are good places to defend,had some nice battles here.real nice map well done
yerro 26 Sep, 2015 @ 4:25am 
Really curious as to how it looks in-game (both in terms of quality (mechanics) and viability (balance)), the idea is neat -- capture the isle and hold off its parts. :x
jasonchi715 25 Sep, 2015 @ 10:07am 
I really had fun in this map
Good job, nicely done !:Honored:
Drakon69 25 Sep, 2015 @ 9:53am 
Looks like an exiting map ! Thanks
Urutaa 25 Sep, 2015 @ 3:29am 
A map like this, but with one team on the central island being the defenders with the other team spawning on both sides attacking, that would be interesting
Trigg 24 Sep, 2015 @ 11:53pm 
@eGoist: Use one of the several game modes that lets you pick a different population cap.