Company of Heroes 2

Company of Heroes 2

Povrly_Siege [4v4, 736x736]
25 Comments
Royal 25 Jan, 2016 @ 9:17am 
As Comnenus says, AI just stays in their base. And this is four months later. But, the map itself is great, and I would love to play it if it get fixed.
Hreodbeorht 29 Sep, 2015 @ 11:47am 
hi again, so I tried it a second time to see if it was just a one of but unfortunatly the same thing happened again. The enemy AI (expert) just stayed in their base with a small army whilst my ally AI (standard) built 2 squads of pioneers, captured a point then stopped and did nothing. Not sure whats happening.
sharbeck 26 Sep, 2015 @ 8:01pm 
Great idea for a map, very well done. Only 2 problems:
1) too many places where vehicles and infantry get stuck.
2) too many resource points. I have more fuel than i could ever use
Steven Roberts 26 Sep, 2015 @ 4:29pm 
This seems super cool, I think it's really worth a try
nadphiltrist3 26 Sep, 2015 @ 6:22am 
could you make the pop cap 200 it gets tight on that island .apart from that .it has a great feel with the fog. there are good places to defend,had some nice battles here.real nice map well done
yerro 26 Sep, 2015 @ 4:25am 
Really curious as to how it looks in-game (both in terms of quality (mechanics) and viability (balance)), the idea is neat -- capture the isle and hold off its parts. :x
jasonchi715 25 Sep, 2015 @ 10:07am 
I really had fun in this map
Good job, nicely done !:Honored:
Drakon69 25 Sep, 2015 @ 9:53am 
Looks like an exiting map ! Thanks
Urutaa 25 Sep, 2015 @ 3:29am 
A map like this, but with one team on the central island being the defenders with the other team spawning on both sides attacking, that would be interesting
Trigg 24 Sep, 2015 @ 11:53pm 
@eGoist: Use one of the several game modes that lets you pick a different population cap.
ColonelSS 24 Sep, 2015 @ 6:16pm 
I played by myself against two AI but had to quit early since apparently none of the territories connected to the home territory. Can't build nothing or collect resources.
eGoist 24 Sep, 2015 @ 5:31pm 
Awsome map..If only the popcap was higher lets say 300 i would play this map like crazy but will 100 popcap its just not that fun
Gurps 24 Sep, 2015 @ 2:56pm 
Amazing XD
husk 24 Sep, 2015 @ 12:42pm 
very nice looking map , can you remove a lot of orange zone in forest zone and had tranchees ? it will be more realistic 'cause MG makes really long time tto kill people and if you had orange or green zone it take llike 100 h ? kiddin' . Forest is more for MG and tanks , orange zone due to trees help so muche infantry ... a real MG makes you lay on the floor in 2 sec , in orange zone you have a lot more time:steamsalty:
rogers163 24 Sep, 2015 @ 10:37am 
can you do this map in winter and in daylight? its awesome!
Larios 24 Sep, 2015 @ 5:26am 
good map.:soviet::reinforce::medkit:
Hreodbeorht 24 Sep, 2015 @ 4:32am 
@DfreezeD. it was just me and 2 AI's. An ally on standard and the enemy of expert. My allies doid move about a bit the the enemy just stayed at they're base.
Balalaika 24 Sep, 2015 @ 12:09am 
Sunset or just red?
Voyevoda 23 Sep, 2015 @ 8:35pm 
me and the boys love this map. we like holding the center island and letting them stack for a huge push. Is is possible to get a 125 or 150 pop cap map? If not, thanks anyway for the nice map.
Hreodbeorht 23 Sep, 2015 @ 5:57am 
this is a cool map but the enemy don't do anything. Played for over 30 mins and they didn't budge.
nadphiltrist3 19 Sep, 2015 @ 10:47pm 
dont like the stacking .but the good side to it is, you get to build a good defence.and when you start fighting like normal all hell breaks lose because they seem to come at you harder.
Hot Wet Nobel Laureates 19 Sep, 2015 @ 7:35pm 
@DfreezeD I see. Thanks for the help

@DawZer I'm thinking that it actually might haver been a one time thing.
DawZer 19 Sep, 2015 @ 6:15pm 
@forealdo or you maybe destroyed the bridge or blocked it somehow
DawZer 19 Sep, 2015 @ 6:14pm 
@forealdo I tried, all bridges work, but the small railway bridges only work for Infantry, Carries/Jeeps etc cant drive there
Hot Wet Nobel Laureates 19 Sep, 2015 @ 1:49pm 
This map is great, but when i was playing on it, it seemed that almost all of the enemy's infantry got stuck on one of the bridges. Can you fix this?