Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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reskined Auxiliaries -Marian
   
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Tags: mod, Units
File Size
Posted
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5.885 KB
20 Sep, 2015 @ 6:07pm
1 Apr, 2016 @ 11:48pm
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reskined Auxiliaries -Marian

Description
After the marian reforms Velites disapeared and replaced my the local Auxiliary in a local province. The Auxiliaries before we most likely supplied better armor like their Roman comrades in battle. This mod is to only be used when you are in mid campaign.

Velites - turned into an Auxiliary like Roman unit. They now have A legio hamata, an Auxiliary shield and a helment.
Vigiles- Now have legionary shields and better helmets ( yes i know they aren't Auxiliaries).
Auxiliary cav- They were given pants
Auxiliary infantry -Given pants

Other mods that go with this

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=460294106 -Reskinned Pre-Marian Artillery https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=460300138 -Reskinned marian artillery https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=460308709 -Reskinned Cohort Artillery
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=521493928 -reskined Auxillaries-Pre Marian
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=433106073 -Reskinned Romans= My main mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=522105958 -reskinned Auxiliaries -Cohort
9 Comments
Potato Soup  [author] 30 Jan, 2016 @ 5:09pm 
I havnt been able to make a mod where the units change with the tech yet. I am trying to figure it out but for now you will have to disable this mod until you research the marian reforms. When i figure it out it will be in my reskinned romans mod.
Potato Soup  [author] 30 Jan, 2016 @ 5:06pm 
Yeah that will happen. You need to enable my pre marian Auxilieries mod. It's in the description.
CRPoV 30 Jan, 2016 @ 9:59am 
I'm getting Cohort Velites before I even research the Marian Reforms; I'm 4 turns into the campaign
Potato Soup  [author] 24 Jan, 2016 @ 8:27pm 
nah i already got a good list of mods but thank you.
Roger_Sartet 24 Jan, 2016 @ 5:07pm 
Follow my collection:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=344158008

I have made from many mini mods a good ROME MOD. With the list the first 21 MODs are switched on. Every MOD brings something in the play.
Potato Soup  [author] 24 Jan, 2016 @ 4:41pm 
It's just a reskin so no units are added. You disable the ones that don't fit the timeline. If you do the marian reforms you disable the pre marian mod and use the marian one. If you reform the legions into the imperial legions than you disable the marian mod and enable the cohort mod. I am working on adding new units to my main reskin mod that will replace older units as you upgrade but for now you will have to us these mods. Hang in there for now and use the mods the way i told you until i can add new units to my main mod.
Roger_Sartet 24 Jan, 2016 @ 3:56pm 
This means - I am able to do Units anew upgraden after every new barracks. Is it thus?
Potato Soup  [author] 24 Jan, 2016 @ 3:06pm 
You can use only one at a time but yes you can use all in a campaign.
Roger_Sartet 24 Jan, 2016 @ 2:47pm 
Perfekte Mods! Can I use all 3 Mods (Marian, Cogort and pre-Marian) in Kampanie?