Xenonauts

Xenonauts

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Larger Living Quarters
   
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3.616 KB
5 Oct, 2015 @ 10:06pm
13 Oct, 2015 @ 7:00pm
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Larger Living Quarters

Description
This mod increases Living Quarters' capacity from 35 to 40. It can be introduced mid-campaign, but already constructed Living Quarters will still have 35 capacity.

At the start of a game you have 10 engineers, 10 scientists and 10 soldiers. I usually get 5 additional engineers and scientists, and so the total space needed in the Living Quarters is 40, instead of 35. With this mod, you need only one Living Quarters.
Popular Discussions View All (1)
0
13 Oct, 2015 @ 7:54pm
Issue and bugs
Bertaz
26 Comments
angel_1914 27 Sep, 2020 @ 11:42am 
I just changed the HMTL to 999 personel.
J. Rush 5 Jan, 2020 @ 9:30pm 
It totally is!
Bertaz  [author] 5 Jan, 2020 @ 5:35am 
@Cyan Never tested it, but it should work without any problems
J. Rush 4 Jan, 2020 @ 2:23pm 
is this compatible with community edition?
Heavenly King Azrael 20 Jul, 2019 @ 12:28pm 
"@Lord M yea nvm i got someone from the game's forums to help"


"@Bertaz [author] @Lord M What do you mean? See Albix_Fil comment and edit it with a text editor"



yeah apparently from what i remember (even though a bit foggy on the memory i blame my brain fucking damage that i do not know how bad it is) from the person that told me on the game's forums from 3 years ago (due to it being past march 26 this year from mathematical stand point)

that i had to use excel to mod the buildings.xml and a few other files as will
Bertaz  [author] 17 Jul, 2019 @ 2:15pm 
@bjarg23 Just change the number to 100 as explained by @Albix_Fil below
bjarg23 17 Jul, 2019 @ 1:52pm 
hey any chance of 100 person living quarters....
Heavenly King Azrael 26 Mar, 2017 @ 12:57pm 
yea nvm i got someone from the game's forums to help :/
Bertaz  [author] 25 Mar, 2017 @ 7:45am 
@Lord M What do you mean? See Albix_Fil comment and edit it with a text editor
Heavenly King Azrael 24 Mar, 2017 @ 1:53pm 
how do i edit the buildings.xml??