Source Filmmaker

Source Filmmaker

47 ratings
Metroid (Super Smash Bros. for Wii U)
   
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Model
Models: Creature
Tags: SFM
File Size
Posted
Updated
8.942 MB
8 Oct, 2015 @ 10:49am
20 Sep, 2017 @ 4:44am
3 Change Notes ( view )

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Metroid (Super Smash Bros. for Wii U)

Description

The metroid trophy assist from Super Smash Bros. for Wii U

Ripped by Mystie from The VG Resource, thanks to Random Talking Bush's model importing script.
Converted to .mdl by 1,1,2,3,5,8,13,21,34,55,89,144

1st skin is original. 2nd skin has a bump map and was added by myself.

I do not own this model
"Metroid" is owned by Nintendo.
"Super Smash Bros. for Wii U" is owned by Nintendo and Sora

Includes:
SSB4\metroid.mdl
30 Comments
FiggleBottom 31 Mar @ 8:08am 
hey 1,1,2,3,5,8,13,21,34,55,89,144 can you make the Metroids evolve into 5 forms of alpha gamma zeta omega and queen
1,1,2,3,5,8,13,21,34,55,89,144  [author] 4 Jan, 2021 @ 9:19am 
The jiggle bones should be under the "Unknown" bone groups after that.
1,1,2,3,5,8,13,21,34,55,89,144  [author] 4 Jan, 2021 @ 9:18am 
@SpeedForce Productions
I think it was: right click model in the animation set editor>Utilities>Bake Procedural bone.
I haven't used SFM in a long time so I'm not sure.
SpeedForce 4 Jan, 2021 @ 3:46am 
@1,1,2,3,5,8,13,21,34,55,89,144 How do I disable jigglebones?
1,1,2,3,5,8,13,21,34,55,89,144  [author] 3 Jan, 2021 @ 8:39am 
@SpeedForce Productions
That might be because of the jigglebones. You might want to disable it before scaling.
SpeedForce 3 Jan, 2021 @ 7:39am 
I scaled down the model for an animation of it being a Baby Metroid, the model just got messed up cause of it.
Nefnoj 18 Aug, 2017 @ 7:39pm 
👀
1,1,2,3,5,8,13,21,34,55,89,144  [author] 18 Aug, 2017 @ 2:10pm 
@ender Mind blown.
Mister Pivot 18 Aug, 2017 @ 12:57pm 
bruh this thing got no eyes
Nefnoj 17 Feb, 2016 @ 10:30pm 
I had a similar issue myself with compiling, so you're farther than I'll ever be, haha. My qc's are good, my vtf's are good, but Source doesn't like the way 3DS Max handles textures or something.