Reassembly

Reassembly

35 ratings
Elementals
   
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3.328 MB
1 Nov, 2015 @ 1:21am
12 Nov, 2017 @ 1:05pm
6 Change Notes ( view )

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Elementals

Description
The colorful Elementals faction has a wide array of weaponry and hull parts each with their own shapes, sizes, bonuses, and downsides in correspondence with their dedicated element. If you seek them, go towards the corners of the galaxy... For there you shall find bizarre monsters of the elements. Basically search around the most diagonal points from the center of the circle everything spawns in without leaving the circle, then locate some bizarre, themed ships, some of which took an hour or longer to make.

This faction was released before being completely finished, so expect occasional changes for I am still making and testing this faction alongside vanilla factions. Perhaps some new thrusters, hull shapes and sizes, tweaks on certain parts, or new weaponry. However, solar panels are boring, usually involve sitting next to a station, let you get 8,000P+ by doing jack diddly, and won't be added... Ever.

If used right they seem to hold their own. Modded factions and their bullocks that make them boring to play as and annoying to encounter/fight are another matter entirely. Explains why I'm subscribed to only a few factions.
67 Comments
gMaImNeDs  [author] 27 Jun, 2017 @ 12:43am 
I have just updated the Elementals to 1.2 after many hours of work on parts, and a good few more hours to design a couple new Fire Elementals.

Elementals 1.2: The Living Superweapons

-Balances

-A couple ship/station removals

-Many new hull parts and their variants

-New weapons, shields, generators, thrusters

-A healing beam

-A few new ships

-Plantable, premade structures

-Blocks you can move through

Given the vast additions and changes, I expect there to be some responses from my beloved subscribers, whom I shall listen to whether it is positive or negative.

I also ask that you provide feedback:
Is there something that bugs you about this mod?
Should I add some larger creations?
Are they already too large?
What parts are most broken, be they too strong or weak?
Would you like to see Aether treated the same as the other four Elements?
Are their any other random suggestions you may have?

Lastly, I thank you all for subscribing to my brain-child, and your input.
Warm lil Bunny 25 Jun, 2017 @ 4:41am 
great mod :3
gMaImNeDs  [author] 19 Apr, 2017 @ 3:09am 
To those who enjoy this mod, I have created a group dedicated to it, primarily for discussion oriented around it. Also, I really made some big additions to Reassembly since the last update, but due to college, I've been sitting on them for a while now. Some cosmetic, some for more building block variety, and certain others for just outright annihilation of anything not Elemental,... within reason of course.

https://steamhost.cn/steamcommunity_com/groups/Living_Elemental_Titans
SylvanNight 16 Apr, 2017 @ 1:55pm 
After about 2 hours of playing here is my review. First the air blocks (I think) Are very light and fun to use. Some cannons where very good vs the reds. Though the enemys with shields i could not defeat quickly. The cannon i used the most was the sublightspeed cannon. It was very bad vs shields but it could tear an reds apart! The anti shield lazer weapon was not working for me... (No idea why because it did not kill the sheild quickly at all) But i found other weapons that can destroy shields. I could only use the air blocks (The very light white ones) due to the mass of the other ones being very high. This made turning insainly hard (Or it's just me because i love fast ships :b) Overall this was a very fun mod to use and I would most likely play it again :D Great job and keep up the good work! :steamhappy:
Aleo 6 Dec, 2016 @ 8:42am 
This mod throws errors. One of the blocks need a "}".
Ghost Taker 1 Nov, 2016 @ 3:24pm 
@gMal,NeDs
hahahaha...
gMaImNeDs  [author] 31 Oct, 2016 @ 7:24pm 
Now with even derpier blurbs!: " blurb="Of course one could proceed blathering unto redundancy, exposing key details pertaining to how attraction towards reflective and or luminous objects is irrelevant to mental capabilit-- OOOO, SHINIES!!!","
Ghost Taker 30 Oct, 2016 @ 2:22am 
@gMaImNeDs ok, thanks!
gMaImNeDs  [author] 27 Oct, 2016 @ 4:44am 
Definitely, but I'll primarily focus on releasing to the biggest audience first, then the one with more convoluted delivery methods.
Ghost Taker 26 Oct, 2016 @ 7:30am 
can you please add a non-steam download?

i have a non steam vesion.