Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

323 ratings
Karabiner K98 Kurz Marksman (Sniper) Sound Mod - Historical
   
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Tags: Weapons
File Size
Posted
451.453 KB
12 Nov, 2015 @ 11:03am
1 Change Note ( view )

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Karabiner K98 Kurz Marksman (Sniper) Sound Mod - Historical

Description
[IMPORTANT: READ DESCRIPTION FIRST!]


Heya guys,

This mod changes the standard sound of the Karabiner 98 Kurz Marksman rifle to a historically accurate one. This sound was on the top priority list for me because I absolutely love bolt action rifles!

The new sound features way more kick, and adds some more historical value to the gun. I hope you like this as much as I do! And who doesn't love Major König? ;) (please don't start a Zaitsev vs König discussion in the comments, or pick fights about König's existence, thanks!)

Not all weaponsounds appear to be moddable, so don't get mad if I cannot mod your favourite weapon. I'm trying my utmost, please understand that. Weapons not being moddable isn't something that's on my side, it's on Tripwire's


[INSTALLING]
1. Sub to this mod
2. Start the game
3. Enjoy! (yes it's that simple)

[IMPORTANT STUFF]

Method 1. (recommended as first)

1.1. No need to backup

1.2. Delete the file \Documents\My Games\RedOrchestra2\ROGame\Published\CookedPC\Packages\Audio\AUD_Firearms_Rifle_Kar98_Sn.upk

Method 2. (for more safety, takes longer though. Recommended if method 1 doesn't work for you)

2.1. Backing up
Needless to say but I still will. If you want to stay on the safe side, you have to copy and paste this file somewhere else to keep it safe:
YourDisk:\SteamLibrary\steamapps\common\Red Orchestra 2\ROGame\BrewedPC\Packages\Audio\AUD_Firearms_Rifle_Kar98_Sn.upk

2.2. Restoring and uninstalling the mod if you didn't backup the file
Delete: YourDisk:\SteamLibrary\steamapps\common\Red Orchestra 2\ROGame\BrewedPC\Packages\Audio\AUD_Firearms_Rifle_Kar98_Sn.upk

Then head to \Documents\My Games\RedOrchestra2\ROGame\Published\CookedPC\Packages\Audio\AUD_Firearms_Rifle_Kar98_Sn.upk
Delete that too.

Then verify the integrity of the game's cache. I don't know how long this takes though. It might take a while.

2.3. Restoring and uninstalling if you have the backup file
Replace: YourDisk:\SteamLibrary\steamapps\common\Red Orchestra 2\ROGame\BrewedPC\Packages\Audio\AUD_Firearms_Rifle_Kar98_Sn.upk with your backup file

Then head to \Documents\My Games\RedOrchestra2\ROGame\Published\CookedPC\Packages\Audio\AUD_Firearms_Rifle_Kar98_Sn.upk
Delete that too.

[NOTES]
- Thanks to HerrFockeWulf for testing this out with me!
- Thanks to Notice Me Senpai for requesting this gun!
- This does work on multiplayer, but maybe not on all servers
- Keep in mind that this mod only changes the sound your own gun produces. You will still hear the normal sound coming from other K98k players.
- For me one of my sound mods causes disconnection after Match end, when it starts loading. You just have to rejoin the server via server browser.


Good luck!

LordMustang

P.S. I cannot be held responsible for you failing to read the description. If you have any problems, I'll try to help you the best I can.
63 Comments
[CWS] Lenz ☣ 9 May @ 7:18am 
Dont download this mod !
DrAdalwin 26 Jun, 2019 @ 12:08am 
whats the scope sight called?
462 8 Oct, 2018 @ 1:54am 
because it kicks you every map change i guess
Elven Arrow 5 Oct, 2018 @ 11:49am 
Why not?
Fanny Schmeller 10 Jul, 2018 @ 3:01pm 
Dont download this mod !
Flare 26 Nov, 2017 @ 1:58pm 
sweet now I can get kicked every map change.
+1s 1 Jul, 2017 @ 8:27am 
so cool
257 24 Jun, 2017 @ 6:56pm 
ah the sound of nazis
Rabbidmuffins 22 Jun, 2017 @ 12:40pm 
BE WARNED SOUND MODS WILL CAUSE YOU TO BE KICKED AFTER EVERY MAP CHANGE
Garmo 31 Jan, 2016 @ 6:27am 
I delted them, I unsubbed mod, but they still kick me off and the gun sounds still are there. WTF fix this