ENDLESS™ Legend

ENDLESS™ Legend

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TYPE: Extension
Tags: UGC
File Size
Posted
Updated
440.532 KB
13 Nov, 2015 @ 8:47pm
28 Nov, 2015 @ 8:09pm
2 Change Notes ( view )

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More Faction Traits

Description
Updates ate my description. Things might be missing as I reconstruct this from memory.
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This mod adds more faction traits to use with the faction creation in Endless Legend. The traits can be found within a new category on the faction creation screen: MoreTraits. I might reword them and shuffle them around if there's enough to warrant splitting into new categories.

I have tried to add in more options while keeping them both reasonable and balanced, and costed appropriately. If you have any feedback on that, or have any new ideas for faction traits then let me know and I'll see if I can add them or not!

Every effort has been made to make this mod purely additive. There [/i]should[/i] be no conflicts when running this with other mods.

I do have another mod which might go up when it has more content that contains the more ambitious faction traits that require some more destructive coding that doesn't play as well with other mods.


Included Traits:
True Strikes & Limp Wristed: - cost 5/10/15 & -4/-8/-12 respectively
+-5/10/15% attribute bonuses from weapons
Socialites: - cost 8
+1 population gained from pacified minor villages
Xenophobes: - gain 5
-1 population gained from pacified minor villages
No Windows: - gain 7
-1 vision on city districts and city centre
Citizen scouts: - cost 10
+1 vision on regional buildings (extractors, villages and watchtowers)
Beach Party: - cost 8
+4 :approval: on tiles with sea or lake
Royal X - cost 7
Gives +5% to a relevant attribute for one type of units (eg: +5% attack to ranged units) that are not heroes. Only one of the five can be taken.

Bugs:
- none known!

Changelog:
2.1.0: Added Social Pressure, Royal archers/knights/guard/heralds/advisors
2.0.0: Changed to work with the steam workshop! Fixed localisation strings. Forked Bulldozers to a different mod
1.2.0: added No Windows, Beach Party, Xenophobes, Citizen Scouts traits
1.1.1: reworked Socialites better so that the tooltips work.
1.1.0: Added Limp Wristed, True Strikes, Socialites
1.0.1: Fix anomaly negative (Thanks Pikou)
1.0.0: The mod exists!

Compatibility
I've worked under the assumption that people will want to use with in conjunction with other mods, so I've made it as non-destructive as possible. It is highly unlikely that there will be any conflicts with any other mods.
43 Comments
The Viral Divinity 18 Mar @ 11:43am 
We are gathered here today, to mourn the loss of this mod. R.I.P. 2015-2015
bat592 23 Nov, 2020 @ 8:55am 
No workie!
Misery 14 Nov, 2019 @ 3:08am 
As it happens, I just finished about 30 turns of a MP game with a friend to test it, as the opportunity arose; There seem to be no conflicts.

The ELCP is the acronym for the Endless Legend Community Patch.
Zen Tractor  [author] 14 Nov, 2019 @ 2:37am 
I don't know which mod you are talking about, sorry. I haven't kept up with EL in a while. This mod is fairly lightweight, so there shouldn't be any conflicts.
Misery 14 Nov, 2019 @ 1:11am 
I can't imagine a reason it wouldn't be, but would you happen to know if this is compatible with ELCP?
Nephaelys 22 Dec, 2016 @ 4:13pm 
Great! I'm mod-fishing for ELegend for the first time after being too frustrated by it's faction customisation limits compared to ESpace. Took me two years to think about looking at the workshop XD
Now I hope this works with the mod that allows changing the faction traits :3
In all cases, THANK YOU! :D:
Prickly Poke 29 Apr, 2016 @ 6:19pm 
lol yeah
I got lost 2 paragraphs in with the description xD
Zen Tractor  [author] 29 Apr, 2016 @ 5:56pm 
I personally don't use it. Mostly because I haven't figured out how. It seems pretty helpful, but you might want to figure out how to do things manually the first few times, just so you know what the tool actually does and how it saves you time.
Prickly Poke 29 Apr, 2016 @ 5:42pm 
Found the tutorial PDF =)

Would you recomend the Splitter created by another modder>?
Zen Tractor  [author] 29 Apr, 2016 @ 5:08am 
Yep! Just be careful about editing the base files. Your game will work, provided you don't break anything, but your game will desync when playing with others without your edits. You'll have to verify your game cache to re-download the old ones. It's well worth reading the tutorial and following the basic mod-setup steps, so you can work without changing the base files!