Total War: ATTILA

Total War: ATTILA

173 ratings
Promotional Loading Images (ATTILA)
   
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Tags: mod, UI
File Size
Posted
Updated
87.192 MB
15 Nov, 2015 @ 4:18am
27 Feb, 2016 @ 5:33am
3 Change Notes ( view )

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Promotional Loading Images (ATTILA)

Description
Description
Are you finally tired of the 6 default, concept art loading screen images in ATTILA? Do you wish for some ingame-style loading screens instead, as seen in previous Total War titles (e.g. MEDIEVAL II)? Do you want a large variety of them? Well, you've found the right mod!

Seeing how my previous loading image mod for ROME II, "Promotional Loading Images", proved to be really popular, I have decided to do the same for ATTILA as I thought that the loading screens for this game desperately needed some variety compared to ROME II's. "Promotional Loading Images" replaces the 6 default loading images with 58 new ones.

These new images were originally made by CA for promoting the game's release, and its subsequent DLCs. You will see images taken from various promotional media for ATTILA; there are images from the faction showcases, from the trailers (these have been edited slightly to be on par with the quality of the other images) and from their free-LC update blogs. Now, hopefully, you won't get so easily bored with the loading screen!

Why Did I Do This?
While this is a very easy kind of mod to create, I felt that having ingame-style loading images actually adds slightly more immersion to the game and also adds more to the game's aesthetic than the concept art did. You can see the parts of the game which you won't normally be looking for, or which you can't; some of these aren't even in the game. On that issue, it puts to use some of the unused shots from CA's trailers and other promotional material to at least some good use rather than not being in the game, for which it was promoting, at all.

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Compatability
Consider that enabling other mods, which change the loading images, will make this mod not work correctly. Disable any other mod that alters the same fields and it should work. Other than that, it will definitely work with any other kind of mod. However, if you experience any issues / have any questions, post a comment below and I will happily try and help you out / answer your questions.

Known Issue - These currently work for 1920x1080 + lower resolutions. The higher resolutions may not display the images correctly. I am going to work on this and find a way to make it display properly on higher resolutions.

Other Benjin Mods
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Benjin's - (ROME II) Promotional Loading Images
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=508751132
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Benjin's - ATTILA-Style Building Icon Mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=511056968
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39 Comments
Grizzly 29 Jun, 2023 @ 11:30pm 
>>> Known Issue - These currently work for 1920x1080 + lower resolutions. The higher resolutions may not display the images correctly. I am going to work on this and find a way to make it display properly on higher resolutions.

So I think this is a sorta-unsolvable problem: CA seems to have worked around this by simply making the left and right side borders of the image fade to transperancy.
Omer Ebion 23 Jun, 2022 @ 1:02pm 
Great job bro.
Daddy Takeda 21 Apr, 2020 @ 9:02pm 
Is this mod compatible with your other loading images mod?
Benjin  [author] 12 Nov, 2017 @ 10:03am 
@Greq7 Yes, the file size for each image is slightly smaller than the default game's loading screens for some reason. Maybe CA forgot to compress the .png files?
Greq7 16 Aug, 2017 @ 6:16am 
Benjin screens loading much quicker for me. Is it just for me or there is something in the mod that does that ?
Greq7 16 Aug, 2017 @ 4:28am 
ok thx np
Benjin  [author] 16 Aug, 2017 @ 4:23am 
@Greq7 Well, since loading screens can successfully overwrite without any kind of issue (they're just image graphics - whatever they do or do not replace will have no effect on gameplay, and even if they don't replace (because they're lower in load order), all the user needs to do is add in an extra "@" symbol for it to rise to the top) and there won't be changes to the UI which would warrant the need to change my loading screens to fit with a new aesthetic or style you're going for, I'm sadly going to have to say no. My mod would be perfectly compatible with your overhaul mod, and doesn't need to be incorporated as both mods I believe will run well together. I've allowed other modders to use my two loading screen mod's graphics, as long as they're changing something to warrant their incorporation which would cause an issue when using my mod.

Thanks for appreciating what I did with this mod enough to want to incorporate it, and good luck with your overhaul project!
Greq7 16 Aug, 2017 @ 4:15am 
I am not an experienced modder. All I do is editing tables not touching any graphics
Greq7 16 Aug, 2017 @ 4:14am 
nope I wouldnt
Benjin  [author] 16 Aug, 2017 @ 4:13am 
@Greq7 Would you be making any changes to the UI, or to my loading screens in general?