Total War: ATTILA

Total War: ATTILA

Promotional Loading Images (ATTILA)
39 Comments
Grizzly 29 Jun, 2023 @ 11:30pm 
>>> Known Issue - These currently work for 1920x1080 + lower resolutions. The higher resolutions may not display the images correctly. I am going to work on this and find a way to make it display properly on higher resolutions.

So I think this is a sorta-unsolvable problem: CA seems to have worked around this by simply making the left and right side borders of the image fade to transperancy.
Omer Ebion 23 Jun, 2022 @ 1:02pm 
Great job bro.
Daddy Takeda 21 Apr, 2020 @ 9:02pm 
Is this mod compatible with your other loading images mod?
Benjin  [author] 12 Nov, 2017 @ 10:03am 
@Greq7 Yes, the file size for each image is slightly smaller than the default game's loading screens for some reason. Maybe CA forgot to compress the .png files?
Greq7 16 Aug, 2017 @ 6:16am 
Benjin screens loading much quicker for me. Is it just for me or there is something in the mod that does that ?
Greq7 16 Aug, 2017 @ 4:28am 
ok thx np
Benjin  [author] 16 Aug, 2017 @ 4:23am 
@Greq7 Well, since loading screens can successfully overwrite without any kind of issue (they're just image graphics - whatever they do or do not replace will have no effect on gameplay, and even if they don't replace (because they're lower in load order), all the user needs to do is add in an extra "@" symbol for it to rise to the top) and there won't be changes to the UI which would warrant the need to change my loading screens to fit with a new aesthetic or style you're going for, I'm sadly going to have to say no. My mod would be perfectly compatible with your overhaul mod, and doesn't need to be incorporated as both mods I believe will run well together. I've allowed other modders to use my two loading screen mod's graphics, as long as they're changing something to warrant their incorporation which would cause an issue when using my mod.

Thanks for appreciating what I did with this mod enough to want to incorporate it, and good luck with your overhaul project!
Greq7 16 Aug, 2017 @ 4:15am 
I am not an experienced modder. All I do is editing tables not touching any graphics
Greq7 16 Aug, 2017 @ 4:14am 
nope I wouldnt
Benjin  [author] 16 Aug, 2017 @ 4:13am 
@Greq7 Would you be making any changes to the UI, or to my loading screens in general?
Greq7 16 Aug, 2017 @ 4:09am 
you have right to say no and I will be using it only in private because I love it :)
Greq7 16 Aug, 2017 @ 4:07am 
Ill add you as contributor on that page
Greq7 16 Aug, 2017 @ 4:04am 
its an overhaul of the game. I started improving Ai at the begining but then I realised i had something like 60 mods and started getting conflicts so added more and more ideas into one to make it work and changed a lot of stats to make it balanced and challanging.
Benjin  [author] 16 Aug, 2017 @ 4:02am 
@Greq7 Hi, what is this "Ai Mod"? Is it just an AI overhaul mod, or something bigger? I need more details.
Greq7 16 Aug, 2017 @ 4:01am 
hi Benjin
great mod, I want ask you for a permission to use these loading screens in my overhaul "Ai Mod". Is that ok ?
MINOS 7 Mar, 2016 @ 7:08pm 
Wanted to thank you again for this awesome Mod, which is highly underrated compared to the Quality!
Chris 27 Feb, 2016 @ 8:36am 
thank you benjin
Benjin  [author] 27 Feb, 2016 @ 5:35am 
Ah, it finally worked, that was a bit random. The mod has now been updated.
Benjin  [author] 27 Feb, 2016 @ 5:29am 
@Minos

No, I haven't changed the name - it's still the same. I also use underscores for my file names rather than spaces as, like you said, sometimes random issues may emerge when you use them.
MINOS 27 Feb, 2016 @ 12:32am 
@ Benjin :

Did you change the Name of the Modfile?

I had Trouble with my Mods, when there were Spaces and such...
So i kept them more simple.
Old School Internet Warlord 27 Feb, 2016 @ 12:29am 
Sure your mod still works.
I`d suggest to ask Dresden, as he also tried a few times to upload till it worked. Or perhaps upload at TWC first.
Benjin  [author] 26 Feb, 2016 @ 7:32pm 
Well, I've been trying to update it today but it hasn't worked. The mod can definitely still work, it's just that I wanted to add new images to it (expand from the current 12 to 58 - more variation).

However, if this doesn't work within the next week, then I'll just have to upload a separate version of it perhaps.
Chris 26 Feb, 2016 @ 9:11am 
no idea
Old School Internet Warlord 26 Feb, 2016 @ 8:02am 
I know Dresden had problems with his updates too. But I don`t know what he did to make it work.
Benjin  [author] 26 Feb, 2016 @ 4:58am 
I'm trying to update this mod since yesterday, but I keep getting an "Error code 2" or "Error code 10" whenever it tries to update for about 10 seconds. Does anyone know how to fix this?
Benjin  [author] 19 Feb, 2016 @ 11:40am 
For anyone who is interested, I will be adding more loading screen options to this after the last DLC has come out (Slavic Culture Pack). I will then have lots of images from all the promotional content for ATTILA inside the game, just as in my version for ROME II.
Chris 10 Feb, 2016 @ 7:52am 
good work with this
Benjin  [author] 10 Dec, 2015 @ 8:18pm 
Since Age of Charlemagne has now been released, I'll be updating this some time next weekend.
2785 21 Nov, 2015 @ 11:41am 
I LIKE THIS MOD ITS VERY GOOD BAKROUND PICTURES:steamhappy:
Benjin  [author] 21 Nov, 2015 @ 5:32am 
Yes, loading this mod before Radious will overwrite the Radious files.

I will download Radious and see what it changes exactly.
MINOS 20 Nov, 2015 @ 7:29pm 
i use radious and it works, just load it before radious

but some radious pictures still remain
DrBossWatson 20 Nov, 2015 @ 7:22pm 
Radious does change loading screens... Is there any chance at like a compatibility patch?
Benjin  [author] 20 Nov, 2015 @ 3:02pm 
@Ɖon | Morgrain I haven't played Attila with Radious. Does it change the loading screens? If not, then yes it is compatible. If it does change the loading screens, then I'd say no, but I won't know that since I haven't tried it. Try it out and see.
Ɖon | Morgrain 20 Nov, 2015 @ 2:36pm 
compatible with radious?
MINOS 20 Nov, 2015 @ 2:06am 
great work!
ChushiGangdruk 19 Nov, 2015 @ 8:10pm 
ITS FINALLY HERE!
Apis in Memphis 19 Nov, 2015 @ 10:01am 
Good job bro!
Bunions 15 Nov, 2015 @ 10:37am 
pretty neat