Medieval Engineers

Medieval Engineers

This item is incompatible with Medieval Engineers. Please see the instructions page for reasons why this item might not work within Medieval Engineers.
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Economy Mod!
   
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Type: Mod
Mod category: other
File Size
Posted
Updated
54.779 KB
18 Nov, 2015 @ 12:22pm
19 Apr, 2016 @ 12:10am
5 Change Notes ( view )

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Economy Mod!

In 2 collections by Coggernaut
Runescape Total Conversion Modpack!
15 items
SFMTHFG: Mod Collection!
33 items
Description
This mod adds "Gold Coins" to barbarian drops, the goal is to create an economy for a server. This will get a model update in the future.

----------------------------------------------!! Important !!---------------------------------------------

If you are using the "Runescape Total Conversion Mod", do not use this. It's not compatible.

----------------------------------------------!! Important !!---------------------------------------------



Application to join our Mod Team:

If you'ed like to apply to join our Mod Team, please fill out this quick application.

Application: https://steamhost.cn/steamcommunity_com/groups/SFMTHFG/discussions/6/523898291500730186/

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Our Mod Team: https://steamhost.cn/steamcommunity_com/groups/SFMTHFG


----------------------------------------- Legal Disclaimer ----------------------------------------------

Gold Pieces item icon is a picture from Runescape which is owned by Jagex. I did not create the icon.
26 Comments
Coggernaut  [author] 25 Aug, 2017 @ 6:40pm 
Sorry, that's on my end... I guess I still need to update this XD

sorry about that, I'll do that soon
Chrisanthym 25 Aug, 2017 @ 4:18pm 
it says im missing "mod metadata" where do i find that?
Coggernaut  [author] 23 Jan, 2017 @ 8:43am 
Yea, you can make factions tax-free, but you need to name the faction with a tag, the same tag of said tax-free faction. It's in SessionComponents.scb
Erik_the_Uneducated 23 Jan, 2017 @ 7:38am 
interesting mod however im currius is there a mod that removes the need to pay for a claim on land with the claim block? I feel its kinda stupd how if you are your own ruler you have to pay taxes to a block...
Coggernaut  [author] 21 Oct, 2016 @ 12:25pm 
Well that sounds pretty balanced actually. When we're allowed to mod it more indeph I plan on having it only consume gold coins.
KilledJoy 21 Oct, 2016 @ 10:12am 
100x gold gives you ~4 days in the claim block currently
Coggernaut  [author] 20 Oct, 2016 @ 8:39pm 
I talked with the devs, it is currently impossible to mod the claim system's taxes. Though they may be making it mod-able soon! :D
Coggernaut  [author] 18 Oct, 2016 @ 8:07pm 
Right, I agree
KilledJoy 18 Oct, 2016 @ 5:30pm 
@coggernaut Gold only system would be great as its "taxes" for realism. Gold should far outweigh items but not make items worthless say to those who are traders.
Coggernaut  [author] 18 Oct, 2016 @ 11:47am 
Hello everyone! Good news! The medieval Engineers update is out!

I will be updating the "tax system" to take this mod's currency rather then items. I believe this is a good way to fight inflation and make it more... realistic!


I can make it take items and gold or only gold. What would you like? I'm thinking of making gold more valuable for the tax system and having items not so important. (Like 100 gold would give 2 days ownship, while items give a couple of hours)