Medieval Engineers

Medieval Engineers

Dette emne er inkompatibelt med Medieval Engineers. Se venligst instruktionssiden for grunde over hvorfor dette emne muligvis ikke virker i Medieval Engineers.
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Economy Mod!
   
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Type: Mod
Mod category: other
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Offentliggjort:
Opdateret:
54.779 KB
18. nov. 2015 kl. 12:22
19. apr. 2016 kl. 0:10
5 ændringsbemærkninger ( vis )

Abonner for at downloade
Economy Mod!

I 2 samlinger af Coggernaut
Runescape Total Conversion Modpack!
15 genstande
SFMTHFG: Mod Collection!
33 genstande
Beskrivelse
This mod adds "Gold Coins" to barbarian drops, the goal is to create an economy for a server. This will get a model update in the future.

----------------------------------------------!! Important !!---------------------------------------------

If you are using the "Runescape Total Conversion Mod", do not use this. It's not compatible.

----------------------------------------------!! Important !!---------------------------------------------



Application to join our Mod Team:

If you'ed like to apply to join our Mod Team, please fill out this quick application.

Application: https://steamhost.cn/steamcommunity_com/groups/SFMTHFG/discussions/6/523898291500730186/

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Our Mod Team: https://steamhost.cn/steamcommunity_com/groups/SFMTHFG


----------------------------------------- Legal Disclaimer ----------------------------------------------

Gold Pieces item icon is a picture from Runescape which is owned by Jagex. I did not create the icon.
26 kommentarer
Coggernaut  [ophavsmand] 25. aug. 2017 kl. 18:40 
Sorry, that's on my end... I guess I still need to update this XD

sorry about that, I'll do that soon
Chrisanthym 25. aug. 2017 kl. 16:18 
it says im missing "mod metadata" where do i find that?
Coggernaut  [ophavsmand] 23. jan. 2017 kl. 8:43 
Yea, you can make factions tax-free, but you need to name the faction with a tag, the same tag of said tax-free faction. It's in SessionComponents.scb
Erik_the_Uneducated 23. jan. 2017 kl. 7:38 
interesting mod however im currius is there a mod that removes the need to pay for a claim on land with the claim block? I feel its kinda stupd how if you are your own ruler you have to pay taxes to a block...
Coggernaut  [ophavsmand] 21. okt. 2016 kl. 12:25 
Well that sounds pretty balanced actually. When we're allowed to mod it more indeph I plan on having it only consume gold coins.
KilledJoy 21. okt. 2016 kl. 10:12 
100x gold gives you ~4 days in the claim block currently
Coggernaut  [ophavsmand] 20. okt. 2016 kl. 20:39 
I talked with the devs, it is currently impossible to mod the claim system's taxes. Though they may be making it mod-able soon! :D
Coggernaut  [ophavsmand] 18. okt. 2016 kl. 20:07 
Right, I agree
KilledJoy 18. okt. 2016 kl. 17:30 
@coggernaut Gold only system would be great as its "taxes" for realism. Gold should far outweigh items but not make items worthless say to those who are traders.
Coggernaut  [ophavsmand] 18. okt. 2016 kl. 11:47 
Hello everyone! Good news! The medieval Engineers update is out!

I will be updating the "tax system" to take this mod's currency rather then items. I believe this is a good way to fight inflation and make it more... realistic!


I can make it take items and gold or only gold. What would you like? I'm thinking of making gold more valuable for the tax system and having items not so important. (Like 100 gold would give 2 days ownship, while items give a couple of hours)