Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

This item is incompatible with Automation - The Car Company Tycoon Game. Please see the instructions page for reasons why this item might not work within Automation - The Car Company Tycoon Game.
Not enough ratings
70s-90s Cargo/Half/Passenger Van
   
Award
Favorite
Favorited
Unfavorite
Decade: 70s, 80s, 90s
Game Engine: Kee
File Size
Posted
Updated
1.533 MB
26 Nov, 2015 @ 4:23pm
3 Dec, 2015 @ 11:43am
2 Change Notes ( view )

Subscribe to download
70s-90s Cargo/Half/Passenger Van

Description
A simple cargo van with half and passenger variants in the style of American vans from the 70s to early 90s.


Let me know if there are any issues I need to resolve!
28 Comments
racedriver117 22 Jul, 2018 @ 6:44pm 
Can you port this over to the UE4 version of this game?
heckinFrick 28 Jan, 2017 @ 1:57am 
Please, make a "Free Candy" version of it ( ͡° ͜ʖ ͡°)
thecarlover  [author] 30 Mar, 2016 @ 7:26am 
I'm not sure exactly, but it can take ome big ones.
Gretawyneth Paw-troll 30 Mar, 2016 @ 6:44am 
Wonder how big can the engine be.....8 liter?
Don Julio 14 Dec, 2015 @ 9:59pm 
I tried this mod and it's good, I love it. Please make more car body mods.
thecarlover  [author] 2 Dec, 2015 @ 10:12pm 
I went with the short wheelbase 1975 Econoline as a base for this, so it's a realistic wheelbase for small vans, but I understand what you mean. I tried to give it morph options to be made similar to a Vandura, but an even shorter nose is not an option. I don't commit to any requests, but a 60s van with a flat nose could potentially be a future project, but there's no rush since there already is a 60s van available (though a European one).
 Blue Light Special Sabre  2 Dec, 2015 @ 9:47pm 
I know this is kinda a request sort of thing (which I apologize if I'm requestin' when you don't take requests)... I was wondering if you could also do a more compact version as well, like the old '60s and '70s vans. It's just a little too long for that style of van... Would be pretty killer too if it had the morph ability to make it a flat-nose like the old flat-nose '60s Econolines...

iunno. I just feel a little uncomfortable with the wheelbase, and feel like there might need to be a shorter wheelbase version so people can really go wild those '70s custom shagmobiles. Past that, pretty good work so far. Looking forward to what else you've got in store. :P
thecarlover  [author] 1 Dec, 2015 @ 6:42pm 
You're welcome!
Pleiades 1 Dec, 2015 @ 5:52pm 
thansk for the model and support
thecarlover  [author] 1 Dec, 2015 @ 4:49pm 
I unfortunately don't have a fix for the front wheels going too far, it's something to do with the game programming and mirrors that overlap the arches (it's on some vanilla bodies, too). The only "fix" is to not offset them too far. But I'm glad the rear arch issue was resolved!