Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Credits were are given to the author for this build.
I do have some plans for further updates with the dlc 2 and 3 packs.
This newer update I am speaking of will contain a complete replace and will be built different.
But, it will contain most of the same mods all but the pistons which will be removed to help remove the issues and errors in the log with them.
This will make this either a one or two story place when done this will take me a-bit.
I will see if I can fix that issue with the black/darkness of the world. Also, requesting permission to take this over.
And the usual rule of thumb that connected ship to a larger grid won’t show up as part of the blueprint when building them only if copy and past them.
So if villa is for survival you could lighten the required mod of the ship while listing them in the description. And have a separate mod for creative with all the ships in the required mod.
This is only a suggestion not a complain and even less a disrespect for your marvellous work.you done.