Total War: ATTILA

Total War: ATTILA

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Additional Units Mod - Attila (AUM-ATT) 2.7 - Radious version
Created by Swiss Halberdier
AUM-ATT Radious version http://i.imgur.com/8KM9wmZ.png It is important that you use the Radious Total War Mod with my Radious version. Here is the link to my AUM-ATT Radious thread on Total War Center with all important information, the complete changelog ...
agrez pack all in one
Created by agrez
WORKS WITH ALL SAVED GAMES WORKS ALMOST WITH ALL MODS EXCEPT RESKINS Full Reskin of All Factions A big thanks to Berserkrhöfuð for his awesome video All my mods in one pack so u can finnaly enjoy multiplayer games and have more space in launcher enjoy and ...
All Occupation & Diplomatic Options for All Factions (Except Huns Settling)
Created by Dresden
This mod gives all Occupation and Diplomatic Options to All Factions. Huns do not have the ability to Settle. Diplomatic Options: Confederations, Client States, Satrapies Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal Co...
Better Civilians!
Created by Dux
A mod that increases the amounts of civilians in a settlement to; Large = 250 Medium = 180 Small = 120 It also imcreases the base damage and morale of the civilians so they actually have a chance at killing a unit, and dont just run away, report anything i...
CHAMPLOO's Unit Mod
Created by cedi
http://i.imgur.com/KbPlcGn.jpg This mod adds a total of 31 high quality upper tier units to the game. All units are deployable in custom battles and recruitable in Grand Campaign, too. They are designed to fit into vanilla game without problems. Since most...
CHAMPLOO's Unit Mod Radious Compatibility Version (original mod required)
Created by cedi
http://i.imgur.com/KbPlcGn.jpg THIS IS THE COMPATIBILITY VERSION OF MY MOD FOR THOSE WHO USE RADIOUS TOTAL WAR MOD YOU NEED THE BASE MOD FOR THIS TO WORK. This mod adds a total of 31 high quality upper tier units to the game. All units are deployable in cu...
Double Garrisons
Created by Will
Thumbs up if you like it. This mod simply doubles all garrison units in Total War: Attila Every settlement now has twice the defenders it did before. This makes it harder to steamroll across the map, and means you will have to fight more manual battles and...
More Meaningful Seasons
Created by Dresden
This mod adds various effects to the different seasons such as growth, movement rate, morale, etc. It also adds Extreme Winter in the north and Extreme Summer in the south and east. It also adds season effects to Age of Charlemagne. Custom Mods, Previews &...
Natural Water Mod
Created by dotvhs
UPDATED! Works with latest DLC. Enjoy! Natural Water Mod enhances the water in campaign map of Total War: Attila. It changes each type of water - from seas to lakes and rivers. No more jelly/milky thingy! Just pure, natural water. Color of water is differe...
No AI Razing and No AI Start Migration
Created by Nick Naughty
Is desolated settlements all over the campaign map becoming a problem. This mod does the following. AI can no longer raze. AI can no longer start migration, this is to prevent addition desolation. AI can no longer subjugate other factions, this is because ...
Radious Custom Battle Faction Unlocker
Created by Radious
Radious Custom Battle Faction Unlocker http://i63.tinypic.com/2cdvju8.jpg Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special reward...
Radious Total Units Mod
Created by Radious
Radious Total Units Mod https://i.imgur.com/kBX5P96.png Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards. Another support...
Radious Total War Mod
Created by Radious
Radious Total War Attila Mod https://i.imgur.com/kBX5P96.png Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards. Another su...
Twelve Turns Per Year ( 12TPY )
Created by Dresden
This changes the turns per year to 12 for Main Campaign. Generals and Agents will age slower and there will be 3 months per season. Also, governships have been changed to last the full 2 years as in vanilla and the Attila story triggers have been changed t...