Total War: ATTILA

Total War: ATTILA

1,000 ratings
Double Garrisons
5
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
Updated
542.403 KB
27 Jun, 2015 @ 3:21am
26 Feb, 2016 @ 3:18pm
5 Change Notes ( view )

Subscribe to download
Double Garrisons

Description
Thumbs up if you like it.

This mod simply doubles all garrison units in Total War: Attila

Every settlement now has twice the defenders it did before. This makes it harder to steamroll across the map, and means you will have to fight more manual battles and less boring autoresolves every time you come to settlement. It also means your own settlements will be better protected, so you won't need an army everywhere you want to protect.

The game limits Garrisons to 20 units, so if there are more than 20 Garrison units available, the game will usually pick whichever ones come first. This can sometimes result in archer heavy garrisons, or lots of spearmen, but regardless it's still a bigger garrison then without this mod.

If you would like a version of this mod that doesn't double ranged units such as archers or skirmishers, click here.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=537669776

It's save game compatible, it will take effect the next turn, and the Garrisons will take a few turns to get up to full strength.

Enjoy, and don't forget to give a thumbs up.


------------------------------
Check out some of my other mods.
LARGER GARRISONS - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=537669776
Aksum Reskin - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=522351866
Simply slower Combat - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=408743734

226 Comments
Kralrambo 1 Jul @ 8:51am 
AD 1212?
Asuka 28 Apr @ 5:40am 
Can this work with AD1212?
Durruti 13 Feb @ 11:32am 
All kinds of warnings about bugs. Worked until turn 8 (for me). I will try it again. Double is good idea - as Roman garrisons are quite weak at the beginning of the game.
Crimson_Gemini_X 14 Dec, 2024 @ 9:34pm 
Hello creator. If you ever had the time, would you consider an MK 1212 less archer/skirmisher, both foot and cavalry variants, more infantry based garrison mod for both city garrison and garrison unit buildings? Like a 1.5 bigger garrison.
Lil D with the Big D 6 Jul, 2024 @ 2:26am 
Can you nerf the navy garrison? They are very bad in deffensive battles.
The ports give to much garrison and take the slots for good units
Turow ☦ 10 May, 2024 @ 2:42pm 
It doesn't seem to work in last roman? If anyone can point me to a mod that puts 15+ garrison from start, i'll be happy
DARJUSH 4 Feb, 2024 @ 11:39am 
i like to play 40 unit stacks will need double garisons for 1212 pls can make ? xD
DARJUSH 4 Feb, 2024 @ 11:38am 
not work wit 1212 , pls can make ?
DARJUSH 4 Feb, 2024 @ 11:23am 
work wit 1212?
seoyh002 12 Aug, 2023 @ 9:55pm 
2023 yet work