Age of Wonders III

Age of Wonders III

44 ratings
Dynamic Structure Generation
   
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475.911 KB
25 Dec, 2015 @ 5:01am
6 Jan, 2016 @ 8:22pm
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Dynamic Structure Generation

Description
Dynamic Structure Generation mod aims to make generation of structures(Treasures, Treasure Sites, Visit Structures, Spawns, Hearts and Watchtowers), Cities and Dwellings more dynamic by dramatically decreasing the minimum distance needed between Structures, Cities and Dwellings.

Minimum distance between objects - 3 or less
Minimum distance between player and structures, Cities and Dwellings - 3 or less
Minimum distance between same/similar objects/Structures - 3 or less
Minimum distance between map border and structures, Cities and Dwellings - 6 or less
Minimum distance between Cities and Dwellings - 5
14 Comments
Ariga 3 Dec, 2016 @ 2:03pm 
1/4 of ressource structure are inn which make it pretty unbalanced.
otherway i really like this mods would be great if you could decrease the inn spam♥
ty for your work again
Samurai190  [author] 3 Dec, 2016 @ 7:32am 
Yeah, those are among the most common structures, I may have an another set of generation mods coming out, depending on how I can get them to work.
Ariga 3 Dec, 2016 @ 6:57am 
There is too much inn map full of inn with all in many
Tanaka 18 Jan, 2016 @ 11:29pm 
Did you ever figure out how to make an opposite version of this for huge maps with less of all of these?
Samurai190  [author] 6 Jan, 2016 @ 8:23pm 
A small update to fix a wrong entry change.
Samurai190  [author] 30 Dec, 2015 @ 4:52pm 
We'll see what I can do as I dissect the files.
Tanaka 30 Dec, 2015 @ 1:52pm 
Hmm well I cannot seem to figure it all out I hope if you can maybe make an opposite version of this for more spacing on huge maps :)
Samurai190  [author] 29 Dec, 2015 @ 5:13am 
That it should be.
Tanaka 28 Dec, 2015 @ 11:13pm 
Is it under object distances?
Samurai190  [author] 28 Dec, 2015 @ 11:07pm 
That is correct.