Cities: Skylines

Cities: Skylines

140 ratings
Robert Taylor Homes
   
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File Size
Posted
Updated
3.276 MB
28 Dec, 2015 @ 1:02am
19 Feb, 2016 @ 8:43pm
15 Change Notes ( view )

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Robert Taylor Homes

In 1 collection by AJ3D
RICO Residential
197 items
Description
Constructed in Chicago, Ill. from 1961-62, this 28 building public housing project stretched for 2 miles along the Dan Ryan expressway on the city’s south side. Plagued by rampant poverty and gang violence, all 28 buildings were demolished in the late 90's though the early 2000's. Robert Taylor Homes was considered to be one of the worst designed public housing developments in the United States.

This asset contains both a red and white version. They are seperate lots, but have identical stats.

Model:
-1500 tri model
-512x512 textures
-1.5 MB filesize
-14x6 lot size

Unique Building:
-20,000 construction cost
-No tourist
-5 uneducated workers
-$48 monthly upkeep

These assets are test lots for the Ploppable RICO (Beta) mod, however the mod is not required. The mod will convert the assets to ploppable residential with 70 households each.

Ploppable RICO Mod (Beta):
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=586012417
23 Comments
zin 9 Jun, 2023 @ 11:10am 
Love it!
East Texas Gamer 28 Oct, 2018 @ 10:23am 
Can you make some more Chicago housing authority buildings. These go perfect on the inner city parts as if you zoom in good enough you can see the outline of these buildings in your outter suburbs as well. #Excellent
Beth2020 1 Nov, 2017 @ 2:36pm 
@AJ3D
Hi There AJ :^)
Noticed that your Robert Taylor buildings are no longer filling up with the 150 residences I have them RICO-set for....I'm lucky to get 40 residences filled .... most of them hoover around 12.

I suspect this might be because the buildings have not been updated to work with the GREEN Cities free updates that automatically hit our computers when the DLC came out, as that was about when I noticed the problem.

Would it be terribly hard for you to update the buildings? I really don't want to have to exchange them for other buildings that are updated because I have whole neighborhoods of them on each of my 5 islands.....

Help, please?
Bosnian Goon 25 May, 2017 @ 7:46pm 
why make it a unique building
Swiffer 5 Mar, 2017 @ 5:34pm 
just level up your industry. Then they accept even highly educated workers
Beth2020 21 Jan, 2017 @ 7:47am 
I'm trying to find a group of buildings that will REMAIN FULL OF UNEDUCATED WORKERS.

I need this function in a building so my industry areas will stop screaming for workers every three hours because all the buildings I placed on the cheapest dirt roads with NO facilities and NO parks are STILL changing from originally full of all uneducated workers to full of mostly educated and highly educated workers.

I need to keep a neighborhood of uneducated workers for my industrial area.

Will this complex of buildings hold it's UNEDUCATED WORKERS housing or will it rapidly ratchet up to housing half full of educated workers and eventually turn into a building full of well educated and very well educated.....which won't work for me.
my mudaphuccin Gangsta wayz 28 Nov, 2016 @ 6:25pm 
i use to live in the Robert Taylor Homes born and raised there i use to shoot hoops in the early 90s b balling on those backside chained courts this mod is dead on spot look alike of my home town neighborhood i don't know this game but still this is a nice mod every things is own spot accurate
Karl Marx 24 Sep, 2016 @ 9:54pm 
You never did any of the buildings you said you were going to make, you abandoned us.

Why?
Bosnian Goon 16 Aug, 2016 @ 9:06pm 
try making some projects from toronto. maybe regent park or james town buildings
AJ3D  [author] 1 Jan, 2016 @ 3:56pm 
Thanks for the feedback.

This lot doesn't require the mod anymore, so Ill start relplying on the mod comment thread to better consolidate discussion on Ploppable RICO mod issues there. So check the Ploppable RICO mod page for my response :)