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This is the last major change I intend to do. I believe new AI will solve all remaining problems with AI performance, for now it should be capable enough to deal with Empire on it's own and get to other player's cores.
Swapped First Mana Shrine and Gold Shrine's locations. This ensures that AI won't run out of gold and go passive.
Made general pathing easier by adding bunch of portcullis locked doors which indicate the presence of shortcut.
This level may get few more improvements in future. The major concern is AI which may not always perform the way it should. I believe with AI overhaul patch, this issue shall be eliminated and map will work just as intended. For now, AI can reach other players and destroy inhibitor on it's quarter of the map by itself.
Rebalanced the amount of Empire content. Now it's more manageable and less FPS heavy.