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My suggestion here would be try to help fellow AI team mates to capture new rooms when possible so you could get more land captured sooner.
I'm not entirely sure but this map has no restriction in it, aka everything is allowed and you can sell captured rooms and build the ones you need. You'd probably need to experiment here a bit with what works well but combination of traps and ritual should make the work trivial.
Though if you were willing, I have been working on an idea for a melee map with some asymmetrical warfare.
Removed artifacts that were granting Empire Spirit Workers. Additional visual changes for prettier look.