Counter-Strike 2

Counter-Strike 2

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Operation Métro 2016 (BF3/4-hybrid) TEST #1
   
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Tags: Map
Tags: Arms Race
File Size
Posted
Updated
58.241 MB
23 Jan, 2016 @ 2:25pm
12 Jun, 2016 @ 9:16pm
14 Change Notes ( view )

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Operation Métro 2016 (BF3/4-hybrid) TEST #1

Description
***UPDATE*** (June 13, 2016)

- Updated the underground
- New radar
- Plan to fix underground lighting (texture not lighting up, should have blue tint)

***Set your armsrace_gamemode.cfg for random spawn to get a different angle on gameplay***

In the works and testing. And also, eye cancer free!!!!! I believe the tint is quite in order. :P

I will release a proper beta in as best time as possible.
I will add cover but have to make my own custom models first. This is a huge map. Structure comes before cover.
I have plans for this map and also alot of customizing I need to do.
I plan to make it look and feel as close to the real metro as possible. Including the train, I will build my own.
Will try to make it a CP map so it will play like the original conquest, from A to C.
Will add other gamemodes as well. (DM, AR, Competetive, etc.)
Will attempt full conquest map using a lot of custom models for the buildings. And 'A' side uncap.
Tunnel will curve and brickwork should follow the curve and contours.
I plan to make the ceiling, in the main area, rise and drop, as it does in bf3.
Will also add functioning elevators. Will be my first time making quad door elevators. Wich becomes 8 then 12. Then multiply that by 2. Boooooo!!!! Plus buttons. So much fun ;)
Enjoy and feel free to comment and make suggestions.

* Please mention any texture loading errors or model errors in your comments. If it doesn't look the way the imagery shows, then it's wrong.

Thanks guys. I'm glad you're enjoying my map. I'm gonna keep working on it but I need your patience. I promise it will pay off. ;) I have to say that this has gotta be my favorite hobby, ever!!!! So expect to see much more work from me, in the future.
108 Comments
|DG| V|LOT  [author] 19 May, 2024 @ 12:44am 
I'm sorry, but I don't even know if I have the files, anymore. I feel like even if I did have the files, porting it would be an insult, since I never got around to finishing this. I've since moved on to a UE VR project and really had no plans to get back into CS. If, someday I do find the files, I will consider the transition, but my focus is just not on CS, right now. I was very disappointed when I checked the workshop the other day and saw that the map is no longer compatible. I wish valve would put out the legacy version, for free, just to help the devs of old maps, from having to needlessly port over all their work.
Goblino 19 May, 2024 @ 12:28am 
pls port it to cs2
c0mpliqued 12 Jan, 2023 @ 4:56pm 
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inFamouS_Yusutra 9 Dec, 2017 @ 3:35am 
i love this map i love b flag mode from bf4 <3 memory :)
formoza2000 23 Feb, 2017 @ 1:04am 
Great idea however shortly after the round started, force close down :( Can you fix this, please?
LeMoNilla 23 Jan, 2017 @ 4:19am 
the main thing i want just based on the preview images, i kinda want a more gritty look
[RocKs³]|Painkiller_Overdose 7 Nov, 2016 @ 12:35pm 
Nice One Mr.
|DG| V|LOT  [author] 15 Jun, 2016 @ 4:10am 
Thanks man. Somehow I'm steadily losing subscribers.
miki 15 Jun, 2016 @ 2:19am 
Haha I keep coming back and forth to see your progress, and I have to say.. My mind is blown, even though these are the early stages, it looks fucking amazing man. Keep up the great work, I'm proud.
|DG| V|LOT  [author] 23 May, 2016 @ 11:53pm 
lol, dank. That's a new one.