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"Drunktard" - Your soldiers are 10% less effective
"Coward" - You may not select your own social policies or fight against enemy religion
Special unit: "Civilian with keys" - 0 attack 1 tile movement 1 health
for example, i will very much like to make this working. Any idea how can i do it? Only part with water mill, where it changes river to false is working :(
<Buildings>
<Update>
<Where Type="BUILDING_WATERMILL"/>
<Set River="false"/>
</Update>
<Update>
<Where Type="BUILDING_WATERMILL"/>
<Set Culture="2"/>
</Update>
<Update>
<Where Type="BUILDING_GRANARY"/>
<Set Happiness="4"/>
</Update>
<Update>
<Where Type="BUILDING_GRANARY"/>
<Set GoldMaintenance="0"/>
</Update>
<Update>
<Where Type="BUILDING_GRANARY"/>
<Set Culture="2"/>
</Update>
</Buildings>
I'm not really working on civ 5 modding anymore, but if I move into civ 6, I'll have to consider it!
Hello! first of all, nice work for this mod! i have one of my funniest game with this civ!
but, i was a little disapointed with the vysadkar... not really a worthy unit, and czech paratrooper are not really renowned.
since you want a post wwii unit i was thinking for the Vz. 77 DANA, The DANA is the first modern wheeled SPG ever conceived and is one of the best vehicle of his class.
for the game he can replace the Missile launcher with a movement advantage of 1 with an fighting/defensive bonus in hill.
what do you think?
still, great job with this work, will send czech in space again!