Total War: ATTILA

Total War: ATTILA

Not enough ratings
Just no more replacement - Part 2
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
Updated
54.248 KB
30 Jan, 2016 @ 12:32pm
4 Mar, 2017 @ 2:13pm
18 Change Notes ( view )

Subscribe to download
Just no more replacement - Part 2

In 1 collection by PradaErwin
Collection-5710 (Historical accuracy level over 9000)
56 items
Description
PART 1 IS NEEDED, LINK IS BELOW.

I never understood why CA had the idea of replacing units, the hole idea of replacing levy units and never being able to recruit them anymore is just not historical accurate.

Good thing that there are mods, right? - ... well, there is one that will stop this replacement of levy units.

However, the original mod creator, James Humphries, did not updated his mod for the newest DLC's, like Empires of the Sands.

Also, I added a small sense of reality to it, so that if you want, for example, a unit with simple armour, you wont need a blacksmith, a simple city/town/village is enough.
Units that have a higher rank in the sociaty will be recruitable at high tier buildings like the great hall or mead hall, but that is just a very basic overview of what to expect, think of it as a simple way to remove the replacment of units to give more units to each faction, without adding new ones.

Here is Part 1 by James Humphries who had the idea of this mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=435470131&searchtext=

Savegame compatible.

Intented for the Great Campaigne.
Popular Discussions View All (1)
1
10 Mar, 2018 @ 4:15pm
PINNED: Missing Units
PradaErwin
26 Comments
angrybirdgofan 15 Oct, 2023 @ 1:58am 
I know you dont mod attila anymore but thanks for making this bro, still helping people have more fun to this day :steamthumbsup:
PradaErwin  [author] 13 Mar, 2021 @ 11:51am 
Yes
Arbiter Thel 12 Mar, 2021 @ 4:56pm 
does this work with reskin mods?
PradaErwin  [author] 8 Jun, 2020 @ 11:37am 
Sure
Badger BrownCoat 8 Jun, 2020 @ 9:40am 
@Baron Von Underbite:
"Im not into modding Attila anymore, sorry." - understandable, but your work updating the originla mod was greatly appreciated-
i recently had to re-do one of my mini-mods after realizing, it'd always had yours or Mr Humphrey's on while testing ( oops )
- in any case; "pinging" you here to ask permission to either put it in a collection or just use it directly-
would either be permissable?
sizarieldor2 25 Jul, 2018 @ 6:21am 
NB: When I run this alongside part 1, my game freezes on startup.
PradaErwin  [author] 10 Mar, 2018 @ 4:49pm 
Im not into modding Attila anymore, sorry.
junior 10 Mar, 2018 @ 4:46pm 
Your mod really helped me out, even though it brought all levy units back, except for the Slav Levy Archers which are the most important. Would greatly appreciate it if you could add them!

Also noticed a problem: this mod also removed the garrison units of various buildings. Tribal Stronghold, Village, Town and others like Pastures
sizarieldor2 30 Sep, 2017 @ 2:18am 
NB: save-game incompatible
PradaErwin  [author] 17 Jun, 2017 @ 4:37pm 
@Quietbloke What do you mean? Are there late tier units missing for the Franks or is there a mod called "The Franks" that brings problems with it?