Total War: ATTILA

Total War: ATTILA

Just no more replacement - Part 2
26 Comments
angrybirdgofan 15 Oct, 2023 @ 1:58am 
I know you dont mod attila anymore but thanks for making this bro, still helping people have more fun to this day :steamthumbsup:
PradaErwin  [author] 13 Mar, 2021 @ 11:51am 
Yes
Arbiter Thel 12 Mar, 2021 @ 4:56pm 
does this work with reskin mods?
PradaErwin  [author] 8 Jun, 2020 @ 11:37am 
Sure
Badger BrownCoat 8 Jun, 2020 @ 9:40am 
@Baron Von Underbite:
"Im not into modding Attila anymore, sorry." - understandable, but your work updating the originla mod was greatly appreciated-
i recently had to re-do one of my mini-mods after realizing, it'd always had yours or Mr Humphrey's on while testing ( oops )
- in any case; "pinging" you here to ask permission to either put it in a collection or just use it directly-
would either be permissable?
sizarieldor2 25 Jul, 2018 @ 6:21am 
NB: When I run this alongside part 1, my game freezes on startup.
PradaErwin  [author] 10 Mar, 2018 @ 4:49pm 
Im not into modding Attila anymore, sorry.
junior 10 Mar, 2018 @ 4:46pm 
Your mod really helped me out, even though it brought all levy units back, except for the Slav Levy Archers which are the most important. Would greatly appreciate it if you could add them!

Also noticed a problem: this mod also removed the garrison units of various buildings. Tribal Stronghold, Village, Town and others like Pastures
sizarieldor2 30 Sep, 2017 @ 2:18am 
NB: save-game incompatible
PradaErwin  [author] 17 Jun, 2017 @ 4:37pm 
@Quietbloke What do you mean? Are there late tier units missing for the Franks or is there a mod called "The Franks" that brings problems with it?
Quietbloke 17 Jun, 2017 @ 3:55pm 
Hello @BaronVonUndZu, is this compatible with The Franks? As in researching late tier tech for the Franks no longer replaces the units? Cheers buddy
cedric.soumille 8 Jun, 2017 @ 9:44am 
Ok, I did'nt knoiw, anyway thank you for your answer. :)
PradaErwin  [author] 7 Jun, 2017 @ 3:04pm 
Cohors and Legio are intented to be replaced. I can't change that, since that is part of part 1.
cedric.soumille 7 Jun, 2017 @ 2:55pm 
Great mod, I really appreciate playing, but it seems like recruiting "legio" and "cohors" is no more possible. Is it possible to them make recruitable ?
A Puddle 16 May, 2017 @ 7:49pm 
Thank you for making this. I always really liked Attila but hated the replacement mechanic. With this mod I can enjoy Attila again! Much appreciated.

Does this mod work with the Charlemagne campaign?
PradaErwin  [author] 12 Sep, 2016 @ 5:37am 
I can't fix other peoples mods. :wololo:
Vanders 12 Sep, 2016 @ 2:00am 
This mod doesn't seem to work with the AoC: Theme of Sicily mod. Would you be able to fix this?
PradaErwin  [author] 25 Mar, 2016 @ 7:02am 
Update: Adding levy units for slavs that have no town/village
PradaErwin  [author] 21 Mar, 2016 @ 2:22pm 
Thank you :steamhappy:
ger jonker 21 Mar, 2016 @ 2:10pm 
thank jou for making this mod working and jou made it even better!!
PradaErwin  [author] 19 Mar, 2016 @ 2:13pm 
No. I don't have the time nor the pleasure to make this mod compatible with some other overhaul mod.
Most of my work is based on my collection.:steamsalty:
Jemnite 19 Mar, 2016 @ 1:47pm 
If you don't mind me asking, could you possibly look into compatibility to Tuskmod? I enjoy quite a lot of its overhaul features and I'd like to use this mod in conjunction with it as well. From what I can tell the major conflict it has with vanilla Attila unit mods is the accuracy score which is changed in Tuskmod, but the creator of Tuskmod, WalrusJones probably knows more than me on that respect.
PradaErwin  [author] 12 Mar, 2016 @ 12:46pm 
Update: Bringing all Slavic units and a few new recruit constellations for the celts.
PradaErwin  [author] 6 Feb, 2016 @ 5:52am 
Works fine for me... make sure to turn off any big overhaul mods. :diwrench:
Sick#Rabbid 6 Feb, 2016 @ 5:34am 
game crashes at start... yes, i've both files
Alaric 30 Jan, 2016 @ 2:16pm 
Thank you! :)