XCOM 2
103 ratings
Stun Lancer Rebalance
   
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419.360 KB
7 Feb, 2016 @ 9:08am
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Stun Lancer Rebalance

Description
Finding ADVENT Stun Lancers a bit tough?

This mod rebalances Stun Lancers by:
- Reducing Lancer HP by 1/4 across all ranks and difficulties.
- Removing Lancer bonus crit chance for flank attacks.

I see Stun Lancers as agile, powerful foes in light armour who, if positioning your soldiers well and taking care to Overwatch, can be dealt with fairly easily. I feel like they're slightly too powerful in the vanilla game, hence the minor initial changes.

I'm open to suggestions on further changes to make, and please let me know your experience with the mod and what you think.

You may like my other mods, 'No AP Hacking' - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=618011972 and 'Custom Bandanas - Armour Colours/Pattern' - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=619355253

WARNING!

MAKE SURE YOU BACK UP YOUR SAVE GAMES!
Copy your 'Documents/My Games/XCOM 2/XComGame/SaveData' folder to somewhere safe before installing and using the mod!

ANY SAVES MADE WITH THE MOD ENABLED WILL NOT WORK IF THE MOD IS THEN DISABLED!
This is a feature put in by Firaxis, and is the same with any mod.

The creator is not responsible for any loss/damage/injury associated with use of this mod. Use it at your own risk.
54 Comments
Lord Nothing 31 Dec, 2020 @ 8:31am 
the amount of terrain they can cover is absolute bullshit. they can cross half map and stun. it's almost impossible to hide from them or prevent them from doing what they do best if you don't have the damage output or absolutely godlike RNG. Stunlancer and snek is way too owerpowered considering they are early game aliens where soldiers are potatos and miss 80-90% chance shots like wtf, there shouldn't even be any 80-90 rng garbage when ur standing next to someone, but that's another stupid decision devs made. Back to stun lancers - wish there was a fix for how much a stunlancer can run and stun, like half of their current movement tiles should be obliterated if they are making a combat move, I'd rather take a shot from these units that has a chance of not hitting if in full cover than just negating anything in this unit's way and getting hit every god damn time.
Tenty 5 Mar, 2018 @ 2:57am 
Personally, like where they are now. Yes they're a bit more difficult than they could be, but that comes with the caveat that they are very unlikely to actually kill anyone. Based on personal experience, soldiers that they would kill are generally just knocked out.
IronSpider 16 Sep, 2017 @ 9:16am 
I have a hard time with them when they just stun me all the time they never shoot me just stun me its annoying. There has to be a some kind of balance.
Blarghalt 9 Sep, 2017 @ 2:37am 
So does this work for WotC or not?
macelharen 6 Sep, 2017 @ 12:55pm 
anyone else finding this doesn't work for non-wotc, use this very similar mod instead. that works still.
macelharen 3 Sep, 2017 @ 10:58am 
tried [LL]; tried deleting config folder in "my games" subfolder...giving up and trying this and errrrr wait a minute why am i subscribed to this? . crap!
*unsubs and tries again*
macelharen 2 Sep, 2017 @ 10:04pm 
non-WotC issue: for a while now i've noticed your mod just doesn't work anymore. i've even tried fiddling with both your config files but to no avail...i get 6hp lancers.
It's currently the only thing on my troubleshooting list *knocks on wood* so i'll try to figure out what the hell
BlueRaja 1 Sep, 2017 @ 12:13pm 
Seems to not work anymore with WotC. Just got crit by a Stun Lancer for a 13-damage one-hit kill :(
PapayaPink 22 Jan, 2017 @ 1:04pm 
is there a way to completly remove stun lancers from the game?
/!!!!!!!!!!!!!!! 23 Mar, 2016 @ 10:53am 
Good Mod! Thank You!!