XCOM 2
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HunkerDownMod
   
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11 Feb, 2016 @ 1:21am
21 Feb, 2016 @ 4:04am
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HunkerDownMod

Description
Modifies Hunker Down mechanics and adds new functionalities to the ability.

Vanilla Hunker Down:
+30 Defence, +50 Dodge.
Must be in cover.

Modified Hunker Down: (customisable)
+15 Defence, +50 Dodge, +1 Armour, +10 Will, -15 Sight Radius.
Reduces reveal range when flanked in Concealment by 40%.
Does not require cover.
Removes Burning (Stop, Drop and Roll!)

The defence, dodge, armour, will, sight radius and reveal range modifier and are all completely customisable via the included config files XComHunkerDownMod.ini and XComGameCore.ini.
This mod is saved on your computer at the folder \Steam\steamapps\workshop\content\268500\621389964\

The Will bonus makes sense for all three applications of Will:
1. If you're hunkering you're less aware of things that would make them panic (like teammate deaths).
2. If you're hunkering you're harder to see and thus psychic enemies have slightly more difficulty focusing their powers on you.
3. Will is used to calculate your chance of bleeding out upon reaching 0 HP, and it makes sense that Hunkering improves your odds of surviving a potentially lethal attack.


Nexus version[www.nexusmods.com]

Permissions: Everyone is free to integrate my mods into their own so long as due credit is given.
Popular Discussions View All (1)
1
2 Mar, 2016 @ 7:37pm
Translate plan ?
Setora
38 Comments
Shame it doesn't work. This mod is really good
QuirKD6 6 Apr, 2018 @ 11:45am 
Immediate crash on startup narrowed down to this mod by activating all mods 1-by-1 until crash. Confirmed to not be compatibility issue with another mod by deactivating all other mods except this one and still experiencing crash. Hope this helps. Cheers for all you work, regardless.
JLtheking 2 Sep, 2017 @ 8:15am 
Narrowed down this mod to crash WOTC! =( Request for an update?
Bullett00th 16 Jul, 2017 @ 5:40am 
ditto, doesn't remove burning.

I'm on a mission that spawned my shinobi on fire. absolutely fantastic
(Gk) Erasels 29 Jun, 2017 @ 11:13pm 
Hmm, sadly the negate burning part doesn't work although the description is modified. Yes, even without LW2.
Element UK 9 Feb, 2017 @ 3:15am 
Would be great to get it compatible with LW2 as its a real shame wasting medkit doses on burning.
WISCANSAN 8 Feb, 2017 @ 3:24pm 
Remove burning doesn't seem to work with LW2, otherwise though it works as advertised.
Countess Vines 8 Feb, 2017 @ 5:20am 
This works just fine for me with LW2 atm.
Brillig 5 Feb, 2017 @ 3:18pm 
I've found with a recent update this mod is conflicting with LW2 unfortunately. I enjoyed its addition to the game. It was working with LW2, and a lot of other mods, then stopped. I spent some time isolating where the conflict was and it was with LW2. Any chance you will change/fix this any time? Cheers for your work :)

Ps is it working for other ppl with LW2? Is the problem just on my system?

Edit: the only other possible cause I can think of is that I installed the Shen DLC. Not sure if this coincided with the mod stopping working, but even if I uninstall the DLC the mod continues not to work if LW2 is active so I assume this isn't relevant.
Spiner909 21 Jan, 2017 @ 4:10pm 
When the enemy uses this, their defence boosts are not negated by flanking...