Medieval Engineers

Medieval Engineers

This item is incompatible with Medieval Engineers. Please see the instructions page for reasons why this item might not work within Medieval Engineers.
35 ratings
[Updated 6.0+] Medieval Era Factions & Flags (950-1090 AD)
   
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Type: Mod
Mod category: block, banner, modpack, other
Version: 0.6
File Size
Posted
Updated
447.570 KB
14 Feb, 2016 @ 3:55pm
24 Nov, 2018 @ 2:15pm
3 Change Notes ( view )

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[Updated 6.0+] Medieval Era Factions & Flags (950-1090 AD)

In 2 collections by Coggernaut
Medieval Era Modpack (950-1090 AD)
6 items
SFMTHFG: Mod Collection!
33 items
Description
[Mod DOES work with current version! 6.0+ Compatible!]

These are joinable factions that are created at the beginning of the game. The goal is to provide more RP elements to the game.

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Update:

With the new update, we're now able to have factions claim territory through players and simulate a dynamic battle between the factions. Faction banners have been added. Claim territories as the Earl of your kingdoms.

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If you'ed like to join our mod team, please click this link:
https://steamhost.cn/steamcommunity_com/groups/SFMTHFG

Here is the Runescape Total Conversion Mod Link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=511756760

If you'ed like to see Yurand2000's mods click here:
https://steamhost.cn/steamcommunity_com/id/yurand2000/myworkshopfiles/

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What this mod has now:

- Pre-made factions historically accurate to the time period 950-1090 AD

- Pre-made factions now have banners that are the same as Yurand2000's flag mod.

- Pre-made factions can now have territory claimed for them.

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Plans for the future:

We plan to grow on this with other mods. For now we cannot edit faction details. When we are given the ability I plan to add a lot of lore. This will give players knowledge on what thier kingdom is like and what the king is like. But with the secret description (only viewable on joining) the king will talk about who his allies and enemies are.

I really want to expand on this to almost simulate a Total War or Mount&Blade game. With factions fighting for land and recources. Eventually adding in NPC's to the factions.

I want to expand on the NPC's by having them drop merits. You can craft these dropped merits into weapons that are faction specific.

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Future Goals:

- Each faction will have thier own NPC citizens and soldiers. They have unique loot bags. More updates to come.

- Currently NPC's will only attack Humans and not other Barbarians. No matter the faction barbarians will assault humans of the same faction. I'm hoping for some updates so we can have friendly NPC's and guards.

Please "Rate Up" it helps others know you like the mod :)
28 Comments
Coggernaut  [author] 30 Nov, 2018 @ 2:33pm 
Do you know about Realm of Mistvalin?
EdUb3 30 Nov, 2018 @ 2:17pm 
That would be amazing! Feel free to msg me on steam when/if you do that. I am part of a community of gamers / developers, that would love to take part! With enough notice I may be able to provide 4-5 competent players for this (maybe more). We would also be willing to help you playtest any content you create. We like historical accuracy, so your factions mods are right up our alley. If there is anything else we may be able to help with, let me know.

-Friends request sent!
Coggernaut  [author] 28 Nov, 2018 @ 8:22pm 
Anytime! Glad people enjoy the mod :)

I do have some other diplomacy mods which can spice things up for your player faction. But you're free to join a faction of your choice. I hope it causes some cool conflicts and stuff...

Infact, I might just create a temporary PvP server with this mod. And see what happens ^-^
EdUb3 28 Nov, 2018 @ 6:38pm 
Just tested it, it works! Thanks!:steamhappy:

:tiextinguish:It is still marked "incompatible" (by steam?), but ignore the error, and it still works fine.
Coggernaut  [author] 24 Nov, 2018 @ 2:23pm 
I updated the mod, it works! It contains flags for the factions in-game. You can also join these NPC factions.

May experiment with more in the future
Coggernaut  [author] 24 Nov, 2018 @ 12:40pm 
I'll update it today, I got noth'n else to do :)
EdUb3 24 Nov, 2018 @ 11:25am 
This mod still seems to be broken.... Will there be an update soon?
Coggernaut  [author] 18 Jun, 2017 @ 11:17am 
I'll go ahead and see what broke in this, thanks for notifying me :)
TK421 18 Jun, 2017 @ 10:36am 
I'm guessing a update broke this? It doesn't work for me and says "incompatible" in the mod list. Or maybe its just me?!?
Coggernaut  [author] 19 Feb, 2017 @ 5:35pm 
I will be updating faction descriptions sometime in the future, now that it's possible :)