XCOM 2
Not enough ratings
Revamped Sniper (Sharpshooter)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
16.470 MB
17 Feb, 2016 @ 7:19am
26 Feb, 2016 @ 5:06pm
8 Change Notes ( view )

Subscribe to download
Revamped Sniper (Sharpshooter)

Description
DOES NOT REPLACE standart Sharpshooter!!!

Left Tree (Hitman)
T1: Combat protocol (basic)
T2: Deadeye (basic)
T3: Death from Above (basic)
T4: Kill Zone (basic)
T5: Steady Hands (basic)
T6: Serial (basic)

Hitman got all the good old Sniper abilitys. nothing new except the combat protocol but that side of the tree was never an issue.

Right Tree ( Paramedic)
T1: Medical protocol (basic)
T2: Aid Protocol (basic)
T3: Field Medic (basic)
T4: Implaceable (basic)
T5: Guardian
T6: Restorative Mist (basic)

A mobile sniper/healer combo who isnt as good at either but a nice hybrid able to deal with both jobs quit well !



Im totally new to modding in x-com and still have some minor problems . But i spend a whole week of my holiday on getting into it and testing/balancing and i hope you enjoy the mods i made.
If anyone could give me advise how to customize skill names and buttons = help would be appreciated!

MOD including all my classes now working and can be found under:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=634171069&searchtext=

Feel free to give feedback.
Also check my other class mods there are 6 revamped versions.
If you like the mod tell others! I need as many testers as possible!!!
If you LOVE the mod donations are welcome (i swear i spend a fortune on smokes and energy drinks while creating/testing this stuff... and on the restaurant dinner with my wife as apology for beeing "abscent" for a while xD)

===> https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=L437DHEY8K7H4
8 Comments
Pestiferius  [author] 27 Feb, 2016 @ 5:38pm 
MOD including all my classes now working and can be found under:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=634171069&searchtext=
Pestiferius  [author] 26 Feb, 2016 @ 5:13pm 
UPDATED: LEft Tree remains untocuhed.
I replaced revival protocol with aid protocol. too often i found myself healing then not beeing able to do anything else except move (wich isnt always needed) or reload (wich can be crappy choice too since i use autoreloader on my snipers and you dont wanna spend a charge of that for a almost full rifle) But on the other hand to add mobility especially after sooting/killing last remaining enemy i added Implaceable. Hope you like it, enjoy !
Sordiax 24 Feb, 2016 @ 8:03pm 
class logo*
Sordiax 24 Feb, 2016 @ 8:03pm 
none so far. everything is great. only improvement i can think of is a custom rank logos
Pestiferius  [author] 23 Feb, 2016 @ 11:46pm 
So Feedback time. Cmon guys any complains, found bugs, improvement ideas ?
Pestiferius  [author] 21 Feb, 2016 @ 10:23pm 
you can manually alter NumInForcedDeck=1 in the DefaultClassData file under D:\Program Files (x86)\Steam\SteamApps\common\XCOM 2\XComGame\Config to NumInForcedDeck=0 on each class you dont wanna have as autopick after initial mission (i have all of them to 0 so i get only my classes / oter class mods active) it can be done with any text editor!
Sordiax 19 Feb, 2016 @ 5:39pm 
i really love you revamp mods any way you could have it replace the originals? so my rookies have a greater chance of becoming your classes instead