Killing Floor

Killing Floor

82 ratings
[Client-Side] DAR Voice for ChickenNator
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
264.675 KB
18 Feb, 2016 @ 6:32pm
1 Change Note ( view )

Subscribe to download
[Client-Side] DAR Voice for ChickenNator

In 1 collection by Temu Employee
Additional Voice Pack mods
13 items
Description
Like the title says, Chickennator will now use D.A.R.'s voice, including hurt, breathing and dying SFXs.
Portrait was also fixed.
Made specifically for Client-side use.

Subscribing will download the following:
System/Chickennator.upl
System/VoicePack_RobotChicken.u

Manual Download:
Dar Voice for Chickennator[drive.google.com]
21 Comments
Temu Employee  [author] 6 Dec, 2016 @ 6:15pm 
You can add me if you need any other help instead of "building walls of texts" in the comments :D
Tajealos 6 Dec, 2016 @ 1:54am 
@Dead_Lucio.jpg

Cool, thanks for sharing.

This was the first time I've looked into modding anything using the Unreal engine, so I'm glad I was able to find someone like you who was willing to help me out in my endeavours.

Again, I really appreciate your help, thank you so much.
I'll stop pestering you now and filling the comments with walls of text that nodoby else will read.
Temu Employee  [author] 5 Dec, 2016 @ 11:53pm 
Well i just add the female voice pack under male and also add the "FemaleVoice=" to be safe, so keep both but give them the same package.

Dar and reggie are still both males so same rules apply.
Tajealos 5 Dec, 2016 @ 6:22pm 
@The Muthaphugin Staryboy

Two final questions:
To mod a female character's voice, I assume I just change "MaleVoice=" to "FemaleVoice=" in the code, correct?

What would I change the code to to mod DAR's and Reggie's voices?

:MrFoster: Again, thanks for all your help :DJSkully:
Tajealos 3 Dec, 2016 @ 6:29pm 
@The Muthaphugin Starboy

Just tested it out in-game and it works like a charm!
Had to delete steam_appid.txt to play online with it for some reasom, but at least it works!

Thank you so much for all you help!

Here's a little something for your troubles :Dosh:
Temu Employee  [author] 3 Dec, 2016 @ 3:36pm 
1st: No, i never deleted mine, but delete it if you want.

2nd: You replace the old species with this one you made being...

MrMagmaVoiceSwap.MrMagmaVoiceSwap
Tajealos 3 Dec, 2016 @ 3:20pm 
@The Muthahphugin Starboy

Hello again
I've got 2 quick questions to ask:

Firstly:
The tutorial says to delete the "steam_appid.txt" after compiling the mutator, because it may prevent me from joining online games.

But do I still need to in the the case of this client-side mod?

Secondly:

You said to replace "KFmod.MrMagmaSpecies" with "Foldername.YourFileName" inside the Mr_Magma.upl.
But which "Foldername.YourFileName" would I replace it with?
Would I replace it with the .uc foldername or the .u foldername?

For example, my .uc is in the file directory: common\KillingFloor\MrMagmaVoiceSwap\Classes\MrMagmaVoiceSwap.uc
And my .u is in the file directory:
common\KillingFloor\System\MrMagmaVoiceSwap.u

So, with this specific example, what would I change "KFmod.MrMagmaSpecies" to?

:MrFoster: I really appreciate you helping me out with this, thank you! :DJSkully:
Temu Employee  [author] 1 Dec, 2016 @ 9:47pm 
So the setup and making it is the same way as making a mutator. There should be a guide for that on the TWI forums. Make sure you installed the SDK. Just follow those steps. Instead of making a mutator you will copy and paste this code into your text file:


class YOURFILENAME extends MrMagmaSpecies;

DefaultProperties
{
MaleVoice="KFMod.KFVoicePack"
}


Now compile it and you should be done.

Next open up Mr_Magma.upl and change "KFmod.MrMagmaSpecies" to whatever you called your FOLDERNAME.YOURFILENAME

Save. Now start a quick solo game and Mr Magma should be using the other voice pack. Make sure you create a backup of your upl files when you edit them.\

I think its like this, been a while since i touched KF1.
Temu Employee  [author] 1 Dec, 2016 @ 9:23pm 
I really did wanted to make a full comprehensive guide on how to make a "new" character clientside mod like the ones i make. There is no tutorial on how to make client voice packs, i just found out myself.

I looked into the coding and Mr Magma (and Voltage) is using the other voice.
Tajealos 30 Nov, 2016 @ 7:03pm 
@The Muthaphugin Starboy

So, how would one create a mod like this?
For example, it really bugs me that Mr. Magma uses a different voice from Mr. Foster, despite being a reskin.
How would I be able to change Mr. Magma's voice, while still keeping it a client-side mod?

I've looked online for tutorials, but I can't find anything (either that or I'm blind)

If it's too much to post in a single comment, I'd really appreciate you making a guide on the subject.

:MrFoster: Cheers :DJSkully: